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May I suggest something? if you stand still for a second then you are not performing sprint in a correct way. The key is to perform sprint in the...
I confirm it is related to SteelSeries iOS 8 compatibility
We have the TouchArcade review :) http://toucharcade.com/2015/02/12/active-soccer-2-review/
Nowadays people get used to "reserve" an action just pressing a button seconds before the ball possession. This is something i wanted to avoid...
It seems Dino Dini is working on a new football game for PS Vita. I don't think he will be interested in AS2. I personally looking forward to...
I think I need one more week
I have a business trip today; tomorrow i can reply in detail.
update: new features I am working on: - preset tournaments: including national leagues, national cups, Champions League, Europa League, Copa...
yes I should highlight you can have Mac and iOS cross-play when Mac release is ready.
Another excellent review: 4/5 score http://www.pockett.net/t2613_Android_Active_Soccer_2 Unfortunately Active Soccer 2 is still not picked up...
Multiplayer.it review, Active Soccer 2 gets the score 8.8 http://t.co/DtVf8yq4Jt
It has exactly the same informations, there are just less rows due 16:9 screen ratio. It means you see less number of players on the screen; you...
This screen is taken from an hybrid version...anyway it will be available on both iPad and PC. Phone version has less rows in the screen
My goal for the next version is to increase stability. I hope to improve this issue.
The collision with the ball on headers depends on the height. Taller players can win more easily a 1 on 1 air challenge. The weight instead...
New squad screen (WIP) [IMG]
Yes, there is a tutorial. It explains some tricks like as 1-2 passes or manual control of the players on passes or how to shield the ball
button 1 = A button 2 = B
Some updates: new features I am working on: - preset tournaments: including national leagues, national cups, Champions League, Europa League,...
Thanks for your report, I'll check it and I will provide a fix in the next version