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** UPDATE ** Wes just sent in a new version to Apple which should fix most of the crashing. CommanderData - thank you SO much for your wonderful...
Why would we go to all this trouble to create a magically wonderful game like 100 Rogues, only to *knowingly* release it with crashy bugs?...
Hey all! Lead Designer of 100 Rogues here. Apologies about the bugs =P. Like Wes said in the comments to the (wonderful) review, these things...
Yeah, it'll be through Games > RPG I believe. Also, it's still in REVIEW... C'mon Apple!
UPDATE! The game has just gone to "IN REVIEW". I expect the game will be available in a matter of hours! ****** Anyway in the meantime for...
I'm still waiting on it myself, biting my fingernails! Pasted from Apple's 100 Rogues developer page: "Status : Waiting For Review "...
Yes - well, sort of. Your character's colors change from different armor types. Also, shields show up only when you block, and specific weapons...
100 Rogues REMIX CONTEST More good news, for any of you who are musically inclined: We're launching a "100 Rogues Remix Contest". [IMG] The...
Hey all - I'm the lead designer of 100 Rogues, and here I am, keeping you informed! Yes, we are indeed releasing the game tomorrow morning...
We aren't doing a D-Pad; once you play the game I think you'll see that it would be kind of silly for our game. Also we personally hate virtual...
We're shooting for either 3.99 or 4.99, I believe.
The two classes we're implementing as soon as we can after release are: "The Skellyman Scoundrel" - a female skeleton thief/rogue type class....
Zing, Flowbee. No, no Super Hardcore mode. Just Normal, and then a limited, easier EASY mode. I wanted to tell you guys though that we have a...
Whoa whoa whoa - I AM the "dev", and as far as I know we're shooting for mid-April. With that said, it may actually end up being something like...
Flowbee - these are some GREAT suggestions. Consider them considered!
Oh yeah, and we just released this today: an intro movie for the game. This one is for the Human Crusader class....
Hey there, commander, thanks a lot. And by the by, I've played Rogue Touch a good bit, it's pretty cool. We're taking a very very different...
Hey - if anyone's interested, we just released the official soundtrack here tonight: http://tinyurl.com/yhyplvr Enjoy!
Yeah - Early/mid april. Edited the post to add that!
Hi everyone - my name is Keith Burgun and I'm the lead designer at Dinofarm Games, who is developing "100 Rogues", a turn-based arcade-style...