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Sorta neither actually. It's explicitly *NOT* a "get the highest score you ever got" game. Each time you sit down, you're doing a match, and you...
If you have any suggestions, we're happy to hear them out. Just keep in mind that this game is the product of 4 years of work and almost *nothing*...
Wow guys! These are some wonderful things to say. Make sure to leave iTunes reviews and tell your friends. We also think the game is really really...
Luciano! Put it next to 100 Rogues :D
Lead designer here to answer some questions! - Can someone describe the main campaign a bit more? PLAY MODE is the main way to play. Have...
Yeah, one funny thing about the 1.26 tutorial is those "perfect hex" stages. When the walls are like that it's kinda killer hard to get kills! So...
Hey guys, so yeah 1.26 is out. We're not making a lot of noise about it yet cuz we're waiting for 1.27. TouchArcade, if you guys are reading...
Hey guys, sorry for the delay. We did in fact swap in 1.27. We had some concerns that the current tutorial was a bit too hard and might give...
Here's our official trailer which we put together for launch: https://www.youtube.com/watch?v=dfdBcvGU3kw&feature=youtu.be
Thanks fellas! Hey, check out this new thematic introduction video we just put together for the launch: [media]
Great news, everyone - Auro has been submitted to the iOS App Store! Expect it to be released around the end of the month. Thanks so much for...
Here's a formal post, along with some more technical links to our specific problem: http://www.dinofarmgames.com/wheres-auro-for-ios/ If anyone...
Thanks Nellie! I'll write that down as something to work on. Right now obviously we've been working on getting it out on iOS, but after that we'll...
Much has happened; we've been working every day to try and fix the problem. Yesterday, one of our programmers ported the game to OpenFL. It seems...
Hey guys, I know this is the iOS section, but I also know that a lot of iPhone users also have access to an Android device. Just wanted to let...
We've been working on this game for nearly four years, and we finally got it out - the Android version anyway (iOS version should be out pretty...
Our current timeline should get the game out in the first few days of September, although given how things tend to go we're wary of formally...
Thanks Mod, will do. We're gearing up now to release, only one task left to do plus bug fixes. BTW here's another video. This one shows more...
Hey guys! We're about ready to launch! Check out this new 6-minute long "HOW TO PLAY" video! [media] Moderators - would anyone mind changing...
Woohoo! Thanks Toucharcade editors for covering the news, which is that Auro has a release date of July 1!...