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Hahah I like it. I'm going to put you guys in charge of 'Programmer Productivity'. We're all still working hard and things are starting to...
Thanks! That's definitely our hope as well. We want to get the ball rolling with the initial release so that we can expand on it and put more...
I understand what you're saying, this is one issue that took us a long time to decide on. Originally the game was going to allow you to take your...
Not right now, and probably not in the first version. We are contracting out all the art and at this point it's not feasible to have different art...
I suppose it has been a while since I posted a screenshot ;) This is a shot that I've obviously staged but it's from the level we're currently...
Hey everyone, This is slightly un-related to Pocket Heroes but our puzzle game IncrediBlox just got a huge update where we've doubled the...
Great suggestions! You will be able to carry your items and gold over between levels but the game is party based, so each character is attached...
Thanks! We're really excited to get the game out for everyone, mainly so we can play it ourselves! Great question. We are building a campaign...
Wow, thanks for the post! I love to see how excited you are about the game. Please don't get my wrong, Pocket Heroes is being designed as an...
Definitely keep the ideas coming for DM mode! Right now we're thinking it's something that will be specific to the iPad because of the added...
Wow, I love it that this thread has had a sidetrack into game AI theory! We have definitely looked at providing an AI option for players that...
Thanks! I have been spending some free time with Zelda lately but it actually gave me some great ideas about how to design the final dungeon...
@Pitta - Thanks for the great ideas. We agree with you on all of those, although we'll have cross device play and game saves without iCloud since...
Pocket Heroes Quick Update Hey everyone! It's been awhile since I posted here but I wanted to let you know that we're still moving forward with...
We haven't said anything yet. I'm really hoping that we can launch before Christmas but we can't commit to that yet. We'll definitely let you know...
Hey everyone! Since we've been pretty silent lately I wanted to share a few things with you. First, I have a new piece of concept art to show you....
Nothing that we're ready to share just yet. We're building toward another demo video that will probably be out in October and should give everyone...
We are looking into Dungeon creation but it will be an update to the main game. Our goal right now is to get out the base game with 1 or 2...
Thanks! Right now we have about a dozen classes, and we're planning anywhere from 4 - 6 at launch. There are other classes that we've designed...
Yes actually! I've just written a new blog post detailing some of the work we've been doing over the last couple weeks. I'm sorry we haven't had...