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actually Fei's one hit rekka is still punishable by reversal SRKs if you did it too close... I believe his ex rekka are safe (even 2 hits) from...
Honda #8 is all about the Link after his slaps. You only have to tap SP 3 times rapidly for the ex slap to come out. Then make sure you time the...
Flash Kick is fine and I think all DPs are meant to have huge recoveries! it is meant to be the high risk/high reward move, that it beats...
true that, Seismo alone is pretty bad... but you can always fake it and bait for a reaction, like a jump-in or whatever! I don't think there is...
Sagat needs a damage nerf... I NEVER even try to learn Sagat and yet I don't lose a lot with him, simply too OP with those fast fireballs and high...
Stupid ex chicken wing input too easy to mess up. You play more Yun lately?!
stupid canon spike, she can just mash that move and even on block it will put her far away for just a small damage punish! :mad: I also hate how...
too much LOL these days so I went back to Volts, had some good fights but more bad ones lol the day when RQing stops is the day world peace has...
relying on focus a bit too much... I know it is after all the fastest focus in the game but don't use it to AA all the time. Put on more pressure...
When you add me on GC make sure you mention that you're from TA otherwise I will just ignore it as random spam requests... :o unfortunately I...
with perfect distance and timing you can catch his limbs with what ever attack you have, even crouching jabs. To constantly counter-poke Dhalsim's...
Topic now onto who is better between Makoto and Cody? I think their level are pretty equivalent, personally I find Nash's Cody harder to beat...
if you must then use db + K as his crouching light kick, d + K = crMK and df + K as his slide. Ninja Sickle is not that useful, I find it hard...
Hozanto = light punch version. Other than that the rest should all be the heavy version. Run does not have a version difference, it is the...
Guy in Volts Specials SP alone = Guy's run move, this should be able to follow up with K being his overhead kick (kinda like Abel's wheel kick...
Guy in Volts hmmm... to make Guy to fit into Volts... The most difficult part is to decide which flip to use in this sense, because the 3 of them...
by mastering I mean you can utilize the character's full potential. Do you see a lot of Viper punishing mistakes with a 450+ damaging combo all...
Cody is still viable but you'll need 3 fingers on the screen, for those insane zonk pressure... otherwise you just pretty much have to play zoning...
Cody vs Dhalsim is like 8:2 if Sim runs away, same would apply to any1 that runs, except Sagat who can't escape corners easily. DJ isn't all...
following my previous post, I was just curious that which character do we think is the hardest to master? And also, which character is the hardest...