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Yes, that will be the idea out of the gate. There's a base male and female that you'll customize over time, though we have built in support for...
...and in hypocrisy news, I've stated many times that there are no rats, bats, spiders or wolves in Exiles, but I lied. We're working on a...
Game Dev Update | 12.31.16 All new Game Dev Update is up over at the Exiles site! We're jamming toward a build you can playtest, and there's a...
Couple game dev updates this week, with new forums design going live last week (check it out here) as well as full PVP working from device to...
The Hunt There's a community Hunt going on over at the Exiles forums, where all role-playing participants get an Epic item at launch (no matter...
Yes, and we're planning another scheduled Live Chat soon to dive into a few of the game systems. I mentioned Motivations in the Game Dev...
Game Dev Update | 11.22.16 This month's giant Dev Update just went up over on the Exiles site. This month, we dig into: Mage Variants [IMG]...
The "Housing" I think you're thinking about is the House System, which is the Exiles version of guilds-- but instead of player-run guilds, the...
I'm not a huge energy timer fan, but I'm super excited for this. Anxious to see how the controls feel...
Mixing and matching looks (and the effects that go along with them) are going into the game rapidly now. There will be a TON of loot in the game....
The Player Camp is coming online in the latest build-- I'll outline more in the latest Dev Update in the next week or two with some video, but...
Another variant of the above Ogre-- we're going to see how much variety we can get just from textures, then move into gear on enemies' bodies......
We've moved enemy NPCs from 2D to 3D It's actually faster... for humanoids anyway. We can get more variety from less work by pushing and pulling...
Yes, 2017. So you should go the way of the Mogre, I suppose: [IMG]
Zoom As much as it's a staple feature in any 3D character-based game, I find myself jazzed this morning about us getting Zoom into our interface...
Hand-painted textures in the game We'll go into more of this in our next dev update, but I'm excited to report that the hand-painted textures are...
The update also features a breakdown on the way that we're now doing battle environments for the game, as pictured here: [IMG]
I've been pumped for this since it was announced, and I love the old one-- if Runic can deliver on the gameplay, I'm gonna be a happy camper and...
Game Dev Update | 10.13.16 As I mentioned a few days ago, we've been working on another of our big development updates, and it just posted....
Looks fantastic-- can't wait to play on the 20th!