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Since the dawn of time human kind has competed in feats of strength to show superiority. Arm Wrestling, Rock Throwing, Spitting, these are the...
oops, my bad. thought I posted in there. gameplay will be coming :)
I've been working on this game for a few months now and it's about 95% done. These are some teaser images :) on iOS it will be a universal app...
I've been working on this since the beginning of the year. It's 95% done and I hope to wrap it up by end of the month. These are some teaser...
some new artwork for today. I finally settled on the art style. The only bit of color in the game is the red tie. Everything else is in black and...
another quick update. I worked on the inventory system tonight. I have a dynamic inventory system that places the item on the map at pre-randomly...
Some progress this week. I've got the final designs of the main character and his walk animation down. I've also got the final design of the...
update 2 I've been writing up some prelim design docs this week inbetween working on some other projects and if I can pull off some of the logic...
I'm doing something different this time around, I'm going to have a development thread from the start of my game. This is the first preview video...
Owls was approved this afternoon. I've created a thread over in the iPad games forum:...
@Red1 thanks for the kind words: I just uploaded two gameplay videos to youtube, partly to just get more awareness of the game, but also to...
UPDATE: This game has now been released. The new thread is here: http://forums.toucharcade.com/showthread.php?p=2364798 This "upcoming" thread...
Still plugging away at this one. It took a long time to get all the buildings sliced up into retina displace pieces with each section being...
@AnarKitty, Thanks! I think it's going to look awesome on the new iPad's screen. It's taking me about 4x as long per building to size everything,...
It's been a few weeks so it's time for an update. I've been mostly spending my time tweaking the physics, tweaking the control system and working...
I've decided to start a development thread for my game Obliteration II. This is the sequel to the game Obliteration which I had created for the...
Just wanted to update everyone on the feature fiasco I endured during the first week of release. A Long Way Home was selected for new and...
After being in review for 4 days, 1.2 was finally approved about 3 hours ago.
1.2 was approved last night, should be showing up today
Version 1.2 is getting submitted today for both iPad and Mac versions. - Fixed an bug preventing the computer from giving you instructions in...