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Building Jumper has entered review!
Building Jumper has been submitted!
Last night i created the screenshots, typed up the description and put in some keywords. Today I am doing some final testing of the game, going...
iPad preview video has been made. What a pain that was. The video came out of iMovie in 1920x1080, with huge black bars on either side. I used...
we are getting nearer and nearer to finally submitting this for review. For a game mechanic that I put together in a few hours, it took a long...
So I came up with this idea during a gamejam back in November, a simple one touch game about a guy who jumps over buildings. I spent the past few...
I had the privilege to beta test this and the game is mega fun. The first time I opened it I played through the first 10 levels without stopping....
I've been working on this game for the past few months. It's been on hiatus with the birth of my son, but I'm starting to get back into it, and I...
I am working on a strategy game, and one of the choices the player must make in the game is their destination. I originally coded the game with 6...
Almost 3 years ago I released A Long Way Home for the iPad. Lots of people loved it. A few people downloaded it :). Over the years I've ported it...
after listing out all the emailed in entries and adding in the twitter entries i had a pretty lengthy list. thanks to http://www.random.org we...
last chance to enter! it ends tonight at midnight. That $50 amazon gift card would be just perfect for a new game for the PS4 or XBOX One wouldn't...
Remember everyone, you get an additional (or first) entry for retweeting this: https://twitter.com/icebergapps/status/393112889327775745
I'm throwing a contest to celebrate the launch of CAT-ACLYSM, so here is your chance to win a $50 amazon gift card. Entry Instructions: 1....
for anyone monitoring this tread, the game has been released. A new thread has been opened in the released games section:...
In 2 days the CAT-ACLYSM will commence. This is your warning!
CAT-ACLYSM was approved today. There was a 1 week delay due to a failure on my part to submit the iAP along with the game, so the release date is...
I used ImageOptim (http://imageoptim.com). I've been using it for awhile, works great.
I just hit build for the last time (hopefully). This morning I made 3 more small adjustments and ran all the graphics through an image optimizer....
and i think it's done! all known bugs have been fixed and tomorrow will be verification day. I hope this is it!