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Right on the date, it was officially the 18th but available on the 17th depending on your timezone and which store you used. Thanks for...
Thanks! Friday is a good bet for the patch release, but it's up to Apple. The patch could always get rejected and set us back another week too....
Ah, good to know, my 8-bitty just has a switch. :)
I didn't think I'd need to mention it, because it's in the manual for my 8-bitty that you need to turn off the controller to use on-screen...
Ha, speaking of, looks like they fixed it. I'll roll that fix into whatever the next patch is. :)
Sorry man! I'll try to track it down, but super rare crashes can be elusive. I'm glad to hear its your first, I think you've played a lot. :)...
No, it's all the same idea, I think it will be called Conquest +. It's a more difficult version of Conquest, with extra enemies and increased...
I want to add a new mode that's like Conquest but more difficult and with no set ending, and I'll definitely shorten time between waves in that...
Ah, I see what you mean. I'm not going to mess with adjusting the screen size at this point, my rendering system would get kind of sketchy if I...
Yep, here's the notes: - Added iCade support, instructions at plasma-sky.com - Wingmen have longer invulnerability when spawned - Getting...
Done! I just got it uploaded, I tried to do it last night but ran into some problems. You don't want to know the technical details, but the upshot...
Glad the new wingmen didn't make the game too easy! I added a new help webpage, it has some information about iCade. It's kind of ugly because...
Sure, I'll tighten the control sensitivity range a bit more, I think the high and low ends are past what people would really want to use. I'd...
I'll probably leave drops alone. I thought about it, but I didn't come up with a better solution. If I add a longer game mode, the randomness will...
I've got that in the TestFlight build. Right now wingmen get a second of invulnerability when they spawn. How about I bump that up to two...
It's actually the opposite of what you described. Some games can't connect to iCade until they you in and out of the game. Foxbat kindly sent me...
If we're all talking about restarting the game while a treasure ship is onscreen and getting it's time drop in the new game, I've got that fixed....
Thanks Guise! Do you think the crashes happen when you get a ton of power-ups all at once? I'll see if I can track that down. Thanks, that's...
In a weird way, that's good to hear, because it has been pretty tricky! I stayed up late last night and got iCade to connect in release and not...
I just got some help from another dev this morning, and I kind of half-way have iCade working. My release builds crash, but in debug I can get...