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Update [24] - Battle Won UI All Battle Won UI are in place. [img]
Tanks! That the first boss I came up with, and then decide to make this game. :)
Update [23] - New Winning Run Formation Use an arrow formation on the winning run. [img]
Update [22] - Tank Army In-Action No.3 (The Rollers) Fighting with the first boss. Destroy them before they reach you. [img]
Update [21] - Under Your Feet An In-action Trailer of a desert worm stage. [img]
Update [20] - In-Action Trailer Make an In-action Trailer that focus on how to play this game. [img]
Update [19] - Fire Effect Add a fire effect after the explosion of a fuel tank. [img]
Update [18] - Smoke Particle Effect Add a smoke particle effect to the turrets. It looks better than I expected. [img]
Due to late progress, It's going to launch in late November. :(:)
Update [17] - Enemy Debris I decided not to fade off an enemy debris. More work on sorting layers but it is worth it. :) [img]
Update [16] - Green Worm Add Green Worms to the stage. They are stronger than normal worms. You have to shoot twice to bring them down. [img]
Update [15] - UI Transitions Add some UI transitions. [img]
Tank you! That is one of my inspirations. :)
Update [14] - Flame Turret Add a Flame Turret to the foggy grassland stage. [img]
Cool! It look like a 90s kids dream.
Update [13] - A Battle in the Rain Add a rain effect on the tank factory scene. Need more details on the background. [img]
Update [12] - Bloom Effect Try using a bloom effect on desert stages. [img]
Update [11] - Fixed the notch issue I've fixed the notch issue in the game by this secret boss. [img]
Update [10] - Title Page Animation Working on a title page animation. [img]
The Eye A spherical machine boss with a laser weapon. It has invisible small globes that can be seen by using the detector. [img]