Separate names with a comma.
Next beta version is up. As a direct result of everyone's helpful feedback we added a single screen summary of the basic game mechanics that shows...
Just wanted to make a general announcement that we are going to try hard to release a new version of the beta this afternoon. It will have some...
We are planning on implementing an optional system for the iPad so the targetting reticle moves twice as fast as your finger. As it is right now I...
Looks serious. I'd appreciate it if you could get your crash log to me (.crash file) Here's some help with that in case you are unfamiliar:...
Figuring out how best to use your shield time (and just getting better at it) is part of the game. Keep at it. The good news is that it's all...
Yes it will. In fact, every ship you have surrounded by the gun phase will earn you 2 extra guns to place. That does seem better than the last...
Sorry about that. We were trying today to get in an update that helps with the initial lack of info, but it didn't go quite right and we wanted to...
I'm glad you can play it. I'm curious what your fps is? You can check it out in the upper right corner. It's a tiny white number. One item we...
Anyone who signed up and was approved should see a message from us about the beta update now. Give it a whirl and don't be afraid to create the...
Hi, I'm the developer of Snowball Touch. It's very sad for me to come back here and see this thread now that years have passed. :( By the time...
Thanks! I approved your testing status but I just want to warn you and anyone else who is interested that our game isn't currently optimized for...
Thanks for the interest, we'll be releasing an update this afternoon for approved beta testers to try out. In about 5 to 6 hours, hopefully. As...
I'd like to announce Buzzabit Entertainment's first game: Space Barrage Arcade This post is about Beta testing. The game is now on the App Store,...
PYFFJNKNTY6E taken Thanks so much!
Really hoping there's a story posted about this today AND SOON! I was really surprised to see it in other places like Ars Technica first. Really...
Going from iPod Touch to iPad is potentially very easy depending on the game. For instance, I tended to make my interface elements higher rez than...
I would expect the code to let you grab as many points as the hardware allows. Why wouldn't it? Basically you are getting a list of touches....
I'm thinking of offering a Universal app (works on both platforms) for a slightly higher cost and a "slim" version that is iPhone/touch only for a...
You need a third dot to know which way it is facing. :) If that doesn't matter you could do two and still use it for relative rotation, or just...
I'm curious what others think will happen specifically with games and the idea of Universal builds. Some games will probably scale naturally into...