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Thank you for your reports - I think I found the issue (am I repeating myself :rolleyes:). Just seeded a new beta for testers.
There are some new item prefixes / postfixes, new level features, and couple new monsters ;)
Will debug this one today. If you can detect pattern that causes crash (and can reproduced) it would help a lot. The fact that Cavern runs Lua VM...
Took a quick look at the Antidote script this morning and didn't notice anything crash prone - I haven't received any crash logs for latest...
Just submitted 2.0.2 update, fingers crossed it will be reviewed quickly!
Thank You (all) for your heart warming support for Cavern! Feedback like this makes the project worthwhile! Armor bug is new to me but will check...
Finally was able to pinpoint the cause of crashes (related to shop item regeneration after levelup). Just seeded a beta for 2.0.2 - will submit...
This is actually outdated documention (this was the case in some 1.x versions) - there is no doubletap functionality at all anymore (but you can...
This is related to other level change crashes, unfortunately auto save happens after you have used the item so your inventory will get saved to...
My sincere apologies for crashes, I'm working on second update to solve remaining issues. Rest assured that this is on my top priority....
I'll look into this if there is no big code changes needed. In any case 2.0 version requires OpenGL es 2.0 capable device so 1st and 2nd gen...
All right, good news first: 2.0.1 update is out and should fix bunch of issues. Then the bad: level change crashes still exist :confused:...
2.0.1 update was submitted last weeks thursday but it's still waiting in review queue. Let's hope it gets approved soon.
Low level characters on highscore ladder who have returned the Mystery Object are actually my test games with debug invulnerability on, they have...
bigred447uk, Thank You for your positive game impressions! You gain XP from any hostile monster killed, regardless of who killed it (also...
Just submitted 2.0.1 to App Store. Crash issues should be fixed, also "walking on water" issue when teleporting to surface should not be...
Crash on level change is most likely resolved, will submit update to App Store tomorrow after some more testing. Cavern always autosaves game...
If possible, please upload crash logs from iTunes. Seems that this might be related to previous portal bug reported. Error message you got is Lua...
For everyone who are updating from 1.x version : Seems that there is some kind of issue with old savegame / preference files that prevents...
Ouch, will look into this. There is actually a unreachable island containing all the monsters in game in the surface level which I used for...