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We are finally getting the walkthrough ready but I figured we at least needed a screenshot to give people a better idea of what the game will look...
It works off of the acceleromter so that it can be compatible with everything. We also were careful on how much actual geometry we used to give us...
I compose all the music for my game and I'm generally unhappy. My problem is I have a bit of a composition background and relatively high standard...
It has plenty of puzzles. There's some level interactivity on almost every level with many of the objects broken on up on multiple layers of depth...
Refreshingly it looks great. The accelerometer drives everything well and the pinch/zoom functionality allows for easy navigation. The funny thing...
Thanks a ton. It's been really exciting figuring out to great puzzles that work within in a holographic system and our upcoming level demo will...
Mw0tY7U01y0 Hi everyone, I'm John Francis, owner of Platronic and designer for The Secret Castle, our first iOS game. The Secret Castle is a...