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Update #4 - Rough Week but Concept Art It's been a rough few days. I had to step away from Rogue Element in order to finish up some contractor...
Update #3 - iPhone 3GS and Higher Looks like we'll be supporting only the iPhone 3GS and higher. Also the iPad and iPad 2, and at least the 3rd...
Update #2 - Physics Engine Jumped into bed with the physics engine today. In the past, we've tried both Box2D (of Angry Birds fame) and Chipmunk...
We definitely don't want to rush an unfinished product, and if that means slipping past June, that's okay for us. But we do need to earn some...
Thanks. He's mostly good at stealing and sleeping in people's chairs when they get up to get a drink. I'll try to post more pics, but our...
For the version we're planning to ship in June, there probably won't be much of a storyline outside of a couple static screens (along the lines of...
We'd like to get *something* out by early June, to time it with the (likely) iPhone 5 release. If it's well received, we want to spend another...
Update #1- First Base Finished a very rough prototype that focuses on our new control scheme today. All it does is move some rectangles across...
Updated April 23, 2011 [IMG] App Icon Rough Draft [IMG] Concept Art ------------------------------- Creating iPhone games is hard...
Sorry, it's just we're swamped with so many things that need to get done. We've been working literally 7 days per week for the past several...
Pocket Cafe is live! http://itunes.apple.com/us/app/pocket-cafe/id341023594?mt=8
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Due to quite a huge response (literally thousands of emails), we won't be able to have everyone in the beta. But we have submitted Pocket Cafe...
Screenshots! [IMG] [IMG] [IMG] [IMG] [IMG]
If you'd like to be part of the beta, sign up here! http://pocketcafegame.com/
[IMG] Tired of staring at farms? Coming Fall 2010
Yeah, I totally agree with you. I buy probably a dozen games per week, and I love it when a developer updates their game for free. As far as I...
Firemint is a great example. I think any developer in their shoes would make the same decision. The biggest difference between them and us is...
I totally hear you. Unfortunately, I'm not sure if there's a better option right now. At the moment, it's looking like it's going to take...
Thanks guys. We're currently working on adding easy and hard difficulty settings to the iPhone version of Meteor Blitz. And we're also...