Separate names with a comma.
Yeah, I think I'll be OK. ;). If you guys happen to pick them up during a promo, you're free to do with them whatever you like. :)
Cool. :)
... Fart Trivia? Like, "name this 1994 movie where Johnny lets out a wet one? Awkward moment ensues." ?? :confused:
Wow. Imagine the clever (or inappropriate) things you can do in the reflection. Upside down text on the icon, or words written in symetrical...
Ahh, that's what we need. A clock app that, like a VCR or crappy Microwave, lose their time every time the app starts. And it flashes....
I figured this might be a fun thread. Share some of the interesting bugs, glitches, or oddities you came across whilst working on your iPhone...
Exactly. Perfectly usable complete modeling package. We used it as part of a console game pitched a couple years back. The in house artist...
Yep. Blender is a tougher application to start with, but it's nearly as powerful as the expensive higher end packages. iPhone games are low...
Some developers have an art guy, or artists. Some hire contractors. Some meet on forums/IRC and decide to work together. Some (including...
It's not really random per se, but you need to keep an eye on your US holidays and events. Last weekend was American Thanksgiving, and many...
Wow! I never knew! :D
No doubt you'll have figured something out by the time I'm done, but I've been writing a blog post about exactly this. In summary though, I set...
Nice. :)
I've been using Viddler a bunch instead of Vimeo and Youtube. They're not HD, but they have a nice private video feature. You can pass out a...
Great news. Much easier than Ad Hoc.
Yeah, I didn't upload my HD trailer there yet because I read somewhere "no advertising".
I think they just know we'll all be bored at our family get togethers, and don't want us killing the server as we constantly check for new sales...
Then it'd be a safe bet that most wouldn't. For both reasons.
Smiles has a few things that, while not cheats per se, might not be obvious. In Drop Mode: - If you can't find a move, waiting about 10 seconds,...
That thread versus timer thing seem interesting. I'll have to play with that myself. Thanks for sharing. :)