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Who else thinks it would be cool if there was a graphic setting for 8bit pixel mode? [IMG] [IMG]
It would be nice so I don't have to keep cross referencing back here.
Yes, please.
We are going to test in waves so we get constant new people looking at the game with fresh eyes, so it might not be for a while that we would have...
Yes, we have the ability to randomize what enemies are spawned and are going to begin doing more of that as the game is playtested and balanced.
Revolt needs a few good men or women to venture forth on forward reconnaissance missions to probe and test enemy defenses and gauge their...
No, its more like this: http://www.ebaumsworld.com/video/watch/20288/
We're finishing up the preview build to send to websites. :)
No, we're not, although the game is supposed to be being shown at the Unity booth there.
None of us are at GDC.
Yup.
Wow, there were a lot of replies in here without any email notification. The game is still being worked on. All the Survival Arenas are...
I just read over the interview and the game sounds and looks great! Can't wait to play!
I can totally see 4 player characters running and gunning and rolling around the Survival maps battling it out being totally awesome! All the...
What I mean is like a 1 or 2 week special.
Not sure on the final cost, but I'd like to release it at a $2 introductory price to reward those who have been following its progression and are...
We're not setting a release date, we're going to go the Blizzard route and say 'When it's done'. Hopefully it should be in another month or so.
Thanks. That's taken from the editor, but the iphone verson would look pretty close.
[IMG]
It has been in development on and off since May '09. You can follow the development on the blog site. http://revoltgame.blogspot.com It...