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Mhh interesting Question. The game takes about 360MB on the device. Shouldn't be to dramatic i guess ;).
Haha awesome, i would really love to make a real card game version of the game. But i'm afraid that all the dynamic parts of the game would have...
Peter of appspy did a great preview video of the basic gameplay of Card Crawl. For those of you who want to see the game in action, take a look!...
Hey guys! We have a release date & a Trailer! Card Crawl will be on the App Store March 12th, 2015. Heres Carters TA post:...
Hi guys, quick update: we have submitted the final release version on sunday. If we get through the review, we will announce an official...
The game will require iOS 7.0. The oldest device we optimized for is an iPhone 4S so everything newer should be fine. In terms of pricing we will...
Thanks guys. Here is a screenshot from our last #screenshotsaturday showing of the trophyscreen. Severed heads included ;). I can also inform...
Yes we are behind our initial schedule but we are working on it every day. The game is almost done, but the last 10% are always the hardest.
Thanks, thats awesome to hear ;). I've added a small newsletter signup to http://www.cardcrawl.com for people who would like to get notified...
Hey there, here is some new stuff. Mexer finally finished the main screen which will introduce the Card Crawl Tavern. I also finally recorded...
Nice!
Hey, we are working our way throught the menus. The Collection-Screen is almost done. Next up is the Trophy Room. If that is done we only...
Hey guys, we are finishing up the Game-Screen and are working on the different menus now. I've just posted some new images to our dev-log...
Sure, Fortify for example has the following ability: "Increase the value of a card by 5". This means you can make a shield or a sword stronger or...
Hey, we've been finishing up the ability card illustrations and going to start with the menus next. Still a lot to do but things come along...
Hey, i've just posted a pretty in depth piece about Card Crawls deeper design ideas. For those who are interested in gameplay mechanics and how...
Hey Woodrith no problem ;), to answer your multiplayer question: no. As i said it's a single player solitaire like experience where you are...
hey slothwerks, the concept is that you always face the same basic dungeon deck. Item cards are sword, shield, potion and coin. Then monster...
Thanks, i'm sure that the game design and gameplay will also satisfy you.
Hey there, we are working on a lot of small things right now. We try to push hard to start the beta in early January. For those of you who...