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Nice, but i think our artists would find it a breach in concept :). Anything else?
Do you guys have any requests for spells? For example, do you want a black hole spell, a tornado spell, killer unicorns? I've created about 60...
OMG!! "Blow your fingers... and beat them off"??? :D
Ok, one more: [IMG]
[IMG]
If you're not in the current test you will be in the next one. We will release a new build each friday.
Right now we are testing on iPad. This is because we optimized the graphics for iPad 2 and it runs at a smooth 40+ frames a second on that device....
Thanks alpha testers for giving me your feedback through mail!
A new version of the alpha iPad (2) build will be send to testers today. If you haven't signed up yet, you still can here. Remember that this...
Not on release. But we'd love to add multiplayer :) post release. Competitive multiplayer is awesome :)
Thanks for the kinds words. We're working hard on making this game as awesome as it can be.
We've made a development video that shows how our game evolved from RTS to a turn based game to what it is now. You can watch it here. Control...
New screenshot: [IMG] New teaser trailer: http://www.youtube.com/watch?v=KHu03vZ9BdA
We are looking for Alpha testers for the iPad build of Kids vs Goblins. You can sign up here: http://bit.ly/lTVyMV
September. Thanks for the kind words!
Here are some new screenshots of the game running on the iPad 2 at 30+ frames a second. We are aiming to make the game run at 30 fps on the iPad 1...
[IMG] Meet Chevalier Roeland and trust mount Bebob! Together they will try to knock you down with their incredibly fast charge move. You can...
We've got a great update this week. On friday we will release a new video featuring the core gameplay and a new enemy.
When we have the resources we will optimize the game for ipad2.
We won't be able to do real time shadows, sorry. We use really detailed lightmaps with baked in shadows on the environment. We know characters...