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Ours was exactly the opposite. I think I'd actually prefer to featured on the iPhone itself- I'm not sure how many people actually browse iTunes.
I don't even know what you are talking about. Seriously, Tap-Fu is one of the ONLY games that I think gets the platformer controls RIGHT. It is...
That is gesture, that is completely different and much more complex. Swipes are just simple linear movements, not curves nor reverse circles nor...
Well if Madonnas persistence is any indication, at least ONE of those three will be around in 20 years. Lady Gaga is the only one with the ability...
Actually, MindJuice has it figured out, and that is a very good starting point. Swipes sound complex, but they are just simple vectors with a...
I think it is kind of irrelevant. There are large numbers of people who are hermaphrodites or transgender, and I'm not sure why people would...
You do a what and a what and what what what? Christ, those button combos don't even make sense when you TYPE THEM OUT. They certainly aren't...
So how is your game mechanic more intuitive than a simple swipe? A vertical swipe causes your character to jump (which whatever velocity the...
Swipe mechanic take away from the gameplay, but somehow buttons ADD to it? Sorry, I don't buy it. Swipe mechanics would not only allow you to...
Halloween would be the endgame level, with some real badasses. He could start on Thanksgiving and work his way through the normal Calender year,...
Please, for the sake of the holy gods of portable gaming, GET RID OF THE ONSCREEN BUTTONS. If you want to make a button masher, then move to a...
Or you could attempt to make it a year round game. 'Santa is upset that he only has one holiday a year to really shine, so he gets greedy. He...
Sales resumed right where they left off, so the promotion has had a null effect so far. Sundays and Mondays are slow days anyway, but one would...
The design process doesn't actually work that way. Without being a programmer, artist or audio person, it is highly unlikely that your game is...
Unfortunately the App Store has changed, and an update will no longer bring Flickitty into Recent Release status. We plan to keep releasing...
None, we don't need any more poorly done ports. Platformers were a different era, and if you can't make the controls suit the iPhone, then...
Actually, I much prefer the idea of a dart gun as well. Especially if it made funny sound effects. Also, you have to consider the worldwide...
Unfortunately, localization is a huge waste of money on the iPhone. We hit #1 in Russia Top Paid by selling 6 copies. Our game wasn't even...
Our numbers were already dipping way too low. We had a problem about a two weeks before where our apps completely fell out of the store for an...
Flickitty: Real World Part I Flickitty: Real World Part II This will be the last part. Flickitty remained Free throughout the entire day of...