Separate names with a comma.
Quick update! After attending our first local indie get-together and showing a bunch of people the game, it became quite obvious that the...
Thanks mate! Sorry for the late reply. At the moment we're leaning towards making this a premium title =) Thanks! Thanks Edmund! =)
New Mechanic - red line We've recently added a new mechanic. Don't touch the red line(s)! [IMG]
It is! =D
iPad footage Got the game running on the iPad only recently. [media] Had to account for aspect ratio differences between devices, and the...
Visual theme mockup We thought it's about time to figure out other visual themes so here's a rough mock-up we managed to whip out. [IMG]
Thanks mate!
Got it working on iPhone! Here's a quick look at the game running on the iPhone! [media] One issue we noticed is that we tend to make our...
Level Creation Here's a quick look into the level creation process: [media] We procedurally generate the splitting lines, choose the...
HI! My team and I at Rotten Mage are currently working on a side project while still porting our prior project, Spacejacked, to PS4 and Vita....
Thank you so much!! =') Also thanks for the suggestions, I really appreciate them. I'll see if I can work them into the game.
Thank you! =) Thank you!! It's my first mobile game, to be exact =) I absolutely agree that the game plays better on a bigger screen. I'm...
Jump Over the Rings! Hi everyone, this retro-infused arcade title is my very first iOS game, hope you'll give it a look =) q_t3R6Dj1NU
Will do! Thank you very much =)
Hello! I'm new here! I've just release a little game for android and am now bringing it to the iOS. That counts as an upcoming iPhone game right?...
[IMG] Hi! I'm new here =) I just launched my first mobile game on Google Play! (iOS version is in the works) Gameplay Video: Ph4luNwvMIY [IMG]...