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I have to say I didn't play it much after it switched to free-to-play. I beat the game and got all the spells but the multiplayer in the new...
I looked over it quickly but it seems like his crashes were because of using too much memory. Having big images (upscaled in photoshop) will take...
You can get the phone to do this resizing for you instead of doing it in photoshop and exporting large image files. Work in true pixels in...
So wait, how is this different from Testflight? How do you get over the 100 device limit?
I loved Supermagical! Finished it all the way through before it switched to free. It hasn't done well?
I haven't found any data on this either, and I wish it existed. As you go down the rankings on the app store though, it gets harder and harder to...
I don't see any big problems with your release plan. A lot of things you will only be able to tweak post release (like whether your monetization...
One good idea for testing your App Icon (since it is really critical), is to A/B test it on an ad network. Make two ads with the same copy but...
How it gets adapted to the touch screen will make or break this game I think. It requires fast reflexes and responsive input. I had a lot of...
Saw the video and loved the graphics and the way the room shakes when you punch enemies. What engine did you use for this?