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I'm going to play devil's advocate a little and mention the downsides of this. If you have a creative solution to these problems, I'd love to hear...
I'm really sorry about that, and I agree that's bad UX design. I don't think we ever thought about including that info on the popup. I am filing a...
Bug was the wrong word. I meant to say I marked it as an improvement to mention this in the tutorial, since it wasn't obvious at first. I...
Thanks for the feedback and for trying it out! I'll mark that as a bug and we'll improve it in a future patch.
Hey guys, I appreciate your perspective, and we get it. Free to play isn't our ideal business model either. It's amazing that you'd be willing...
To everyone experiencing crashes: We have a localization bug. If you change your phone to French or English it will work. We are pushing a fix to...
We are working on this bug right now. I will keep you updated on it. It's based on an old-school arcade model. You lose lives when you die, then...
Glad you like it. It will only get better from here! The game gets brutally difficult as you go though, we are working on smoothing out the...
Yes it should. Let me know if it doesn't. An ad every level is way too much, should be way less than that.
The game is not released in China, Japan, Korea and Taiwan because these countries are very different markets and tend to monetize different. We...
I'm a developer for BAMF! I'd be happy to get your feedback and suggestions on the game. We've got a long roadmap planned for updates to this one....
I wonder if it would be a good move for them, money wise. If these "gems" aren't top-grossing, they might not make more money promoting them, but...
The thing is Apple isn't a content aggregator / blog / magazine, so they don't have time to try new games and point out the really good ones. I...
I generally agree with Kaply, and the point about there being no difference been 100k apps and 600k apps in terms of discoverability is true. I'm...
More developer freedom = better apps. I am in favor of solving the problem with better search and discovery rather than more restrictions / certs.
That's what I mean. I don't want to have to deal with an approval process. Used properly, being able to download LUA code would make apps as...
It's interesting that you guys are advocating more strict control over apps in the App Store. As a dev, I wish Apple would stop telling us what to...
How has the beta been? Following this release. Is it going to be free to play finally?
I'll say the obvious: Learn how to make games. Hiring a team is expensive, and without experience you will most likely fail. Learning a...
Hadn't thought of the movement problem. That's definitely a valid concern.