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I guess it just depends on your budget. If you're an indie dev like me, I wouldn't pay for any advertising. I work for a PR company by day...
Yep you were right, Saturday wound up pretty huge for us. We've leveled off our climb now, hanging around #58 on the App Store. This is quite a...
Hey guys, Much to my extreme delight, I discovered that Apple has decided to feature Ramps in New and Noteworthy (overall) and New and...
TA thread here: http://forums.toucharcade.com/showthread.php?t=77860 Ramps just got featured by Apple in New and Noteworthy, so we're...
Here is ours for Ramps: http://twitter.com/playramps
We are pleased to announce that Ramps is on sale for $1.99 to celebrate new years apart of the New Years App Blowout You can learn more about...
Holy smokes, TUAW just covered this!...
Super stoked to be participating an putting our new game Ramps on sale! I'm also super stoked that I found Crayon Ball! And for FREE! Super...
Yeah, Mr. Blue is right. I made half of what I make with my annual salary (Senior .NET dev) doing freelance iOS development (after hours) this...
Ramps is our first iOS game, so we had some turbulence, but for the most part it went pretty smooth. It took us 5 months and about 850 hours....
Yep, you can set a restriction in your info.plist with RequiredDeviceCapabilities.
Ramps did surprisingly well considering our ill-time launch coincided with numerous other titles, which resulted in us getting zero press...
New iPhone is always June, new iPod is always September. It is very predictable. New iPad will likely be April.
Just wanted to update to let you all know that Ramps is now live in the App Store! :) Here's the official TA thread:...
Just wanted to update to let you all know that Ramps is now live in the App Store! TA Thread: http://forums.toucharcade.com/showthread.php?t=77860
Just curious Melia, did you guys get any coverage before you were featured by Apple? Or did they discover you organically? Who covered you...
I've noticed in the past that Apple appears to use load balanced (possibly regionally) servers with caching for the App Store, so just because it...
Today is day eight for us in "Waiting for Review" while we wait for Apple to approve our game Ramps. The last app I did got approved in seven days...
Haha fair enough, and I know it was a bold statement. But I will say this: Seeing as I wrote the code for Ramps, and I've played through the whole...
Great feedback man, I appreciate it. We'll take a look at these and see how we can better incorporate more descriptive captions for the...