Separate names with a comma.
ahh, ok. cool. sounded funny. groovey.
indeed, that's why i'd happily redo the ui for free, because the looks are important. plus it's fun to do :D
by the sounds of things, the graphics are all that could let this down. have you considered getting in extra people to help jazz it up a bit? i'd...
nothing like quake, which is demons, not aliens. so you're saying we don't have movement controls here? was sounding good up to that point.
looks nice. hopefully with some updated textures and spell gfx this could be a really interesting game.
this looks tasty.
i join the others in saying that this is not the kind of game for tilt controls. they seem really awkward.
wikipedia is not "looking it up" believe it or not, pocket monster IS a trademark of nintendo.
here's hoping the story mode has some beef to it, with some nice objectives. that and a brutal endless mode.
one can only assume.
i did lol! stupid button.
i dont have dog genes. edit: slug genes. missed that. bastard.
anyone else having (i assume) a bug that stops them getting random encounters? i've gone through like 5 levels with only the half way and end...
i heard it was better than all the shit at the airport.
pocket monster is actually a registered trademark of nintendo. looks like you'll have to change the name before you submit it. also, it's...
this game is excellent. i d\l it thinking i might get a few mins of fun and played it till my ipod died.
especially when it has only been 2 months since it was announced, how long do you think it takes to make a 3d, non buggy game?
perhaps stop searching for it until this thread shows that it's ben submitted? it's still beta testing, that means you have some time to wait....
still waiting on any info about this game's international release, no word so far.
40 minutes ago he posted that it's done, so hopefully it'll be submitted and approved quick smart.