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Feature requests are great. In any healthy IT industry, when the customer asks you to do more, they usually understand that asking the developer...
The relevant question with the above is 'Is it sustainable?'. The answer: Yes it is, if you're happy feeling entitled for cheap crap. You get...
Bringing the current ZB2 to an iPhone 3GS involves re-working the UI and going through the entire art content of the game. This is not a small...
It seems we're all set. Appinfo added in the original post :)
The term 'indie' is thrown around quite casually these days. When referring to people, I associate the term with any game developer who: 1) Gets...
For my two cents, it's not at all impossible for the iPad to reach Wii-level sales volumes. People are judging it based on the current pricing,...
ZB2 for iPad has been our sole focus for quite some time now. Once the blitz of iPad launch has passed and we have had time to breath for a bit,...
Certainly, if those couple of dozen are willing to appreciate ZB2 for the high art that it is, and pay the reasonable asking price of ten thousand...
http://itunes.apple.com/us/app/zen-bound-2/id363308208?mt=8 This seemed like the right forum to start the official thread for Zen Bound 2 on...
We realize the uncertainty associated with financial investments, and provide an additional free service for careful customers in order to help...
Hi guys, We survived GDC (with severe exhaustion), and Zen Bound 2 is still being worked on. The control issue in Stair Dismount was actually...
A small request for assistance to the TA community: We've seen a bunch of 1-star reviews for Stair Dismount Lite, all saying that the game fails...
Right now we're 100% focused on the iPad version, making it the best game it can be on that particular platform. Once that is over, we take a...
Tree of Tribute, our little tip of the hat to other indie games we like :)
Thanks :) ZB2 will be self-published by Secret Exit.
The 3GS hardware sets the baseline for GLES 2.0 games, there's no way it will be ignored in exchange for a device that has even less market share....
No, I've mentioned the cache before in my posts. While the exact size of the cache is unknown, its purpose is to hold data relevant to the tile...
Yes, being in my 80s with a failing eyesight, I just can't stand these small pixels on modern screens. Get off my lawn unless you played Gateway...
From what we've gathered after taking a look at the emulator and the UI requirements, plus with some prototyping we've done so far, there's no way...
I'm not bashing on the iPhone, it's my favorite development platform. I'm discussing the compromises with the hardware that affect its real-world...