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That is, "still broken in exciting new ways!" There are two more islands at the end - previously there were 20, now there are 22. There will be...
It's live! Go go go! Get that puppy downloaded before something untoward happens to your save game. Then, if you wouldn't mind, leave us a...
v1.3 has been submitted to Apple and should be live on the store pretty soon. What's in v1.3 you ask? Well... * We've fixed the save game...
Thanks for updating your review. It can only help! We're talking about displaying strengths and weaknesses on the monsters when you tap... but...
It's a combination of two main factors: 1 - Monetisation. Specifically, the fact that the game was free to play, included (unskippable) adverts...
If it's been a bit quiet of late it's only because we've been very busy, beavering away on an update. Yes, this foolish mission of ours continues...
That's fixed in the next version. At least, I hope it is. Good find. I'll look into that. We might be adding a bunch of new familiars soon too...
Well that's... crazy? Are the buttons just not there or are they off screen? Can you scroll? We have had the odd report of people not being able...
It will never stop growing! Never I say! Mwah ha ha ha hah! The price never goes up though. So at some point, you're going to look at that and go...
On tapping on creatures to find their strengths and weaknesses: We don't want to do it. Well, that's not entirely true. Let me explain. We...
I did. There was one, but it's not displayed anywhere anymore. It's the simplest solution, but it's also open to exploits. For example, you could...
I was going to put a thing in that would pop up the strengths and weaknesses when you tapped a creature. Will that do?
Good work. Suppose I better plug that one up pretty sharpish...
Is anyone still having save game issues with the new version? Do please let us know. I'm concerned that this might be this game's Kraken bug...
Should be. Although you won't be able to watch ads for mana or stuff like that.
Guess what, Questers? The new version is LIVE! That's right! Live I say. Here's the features (for those of you that don't check out the...
Wow. That's a lot of feedback. Right... >flex< Character customisation is all about the Gear you wear and, later, the Familiar you bring with...
I think I've fixed the save game bug. Or at least, I think I've made the save game system more robust. Or I may have made it worse. I guess we'll...
Okay, now we're not sure that the Cloud is the problem. The thing is, we have yet to find the sequence of events that cause save loss to happen,...
Aaaaargh. Yes, this is the thing that has me tearing my hair out ATM. We're really not sure what it is. Our best guess is that the cloud save...