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We thought we'd post a bit of news about a new platform game we're publishing soon. We're just about to submit to the App Store, so hopefully...
Hi Evgeny It's Alison here! Reviews for your new version will appear when it goes live - only "Current Version" reviews appear first on...
Hi Evgeny There's no way of contacting the actual review team directly. If you have an Apple account manager, you can ask them, but they often...
I'd add that whilst it shouldn't affect customers, getting website coverage in the same week as WWDC/E3 will be harder. Journalists away,...
You could try using the Application Loader app in /Developer/Applications/Utilities.
Did you enable Game Center in iTunes Connect in both places? One is in the main menu where you enable, and another is at the bottom of your...
That's what we do for new releases, just so they don't go live when we're not ready for it.
The good news is when you release your next app, you can include a "Get More" section and re-promote the original game there. As you create more...
We've done codes via PM and from 10 codes, you'll probably get 5-6 reviews. I suspect that if you post them in the open forum, you'll get 1 or 2...
As I posted on another thread you started. Check this thread out: http://forums.toucharcade.com/showthread.php?t=85574 It has a massive list of...
Thank you! One of our main thoughts was that we wanted to keep the UI very simple so people could focus on the puzzle and the solving. I think...
When you got the rejection, presumably the email informed you why it had been rejected. Is it worth doing a search for that Rejection to see how...
There are dozens and dozens of Sudoku apps in the app store already (we have one too :D ) so best advice would be to work out what makes your app...
There's also this thread, which was just a few down on the page: http://forums.toucharcade.com/showthread.php?t=14134
This post was only a little further down the page. Should contain more marketing hints and tips than you can shake a stick at!...
When you do an update to your game you get another 50 codes, so if you have to fix bugs or add features each time you update with a new App Store...
Promo codes is the easiest. For beta testers/reviewers you can provide an Ad Hoc version of your app by including the tester or reviewers UDID in...
If it helps, that company is part of Steel Media who own and run PocketGamer.co.uk and PocketGamer.biz.
The percentage rate should really depend on how much involvement the publisher has. Some will just take a finished game, release it and market it....
One thing to bear in mind. If you should be lucky enough for your game to be featured by Apple (not on the App Store, but in retail, or a TV/print...