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Since we're almost done with a small update (minor bug-fixes only) for BlastBall MAX, and we've got quite a few Promo codes left, why not hand...
How funny would it be if I just wrote "mom, I think you're being too obvious" here :-) Nah, just kidding. Thanks for the kind words. But do...
Call me old fashion, but isn't "After about 10 games I feel like I'm only just starting to come to grips with the mechanics" what an actual puzzle...
Yeah, Let me go and remove that score :-) I'm trying not to play it to keep the Game Center score battle fair among the early adopters. (I played...
What everyone seems to forget, is that F2P require a lot of money to get off the ground through User Acquisition. As a company, you pay up to 2,5$...
Hey, thanks. It's feedback like this that makes game development worthwile. And about the taking forever... Don't worry too much about that. The...
True, in any case, we need to track down this bug. We've put a lot of effort into Game Center. It would be a shame not everyone gets to enjoy it....
Mine work, but that doesn't mean much. I've asked around among my friends, and one of our devs is looking into it as well. We do notice that it...
Glad to hear you're having fun. That's the whole reason we're doing this. Again, you could lose 3$. But you could also like it very much, like...
Even better. Games like BlastBall MAX, where every turn has 20+ different possible moves,, which lead to 20+ new unique moves, enhance your...
Maybe this helps: 8JjZOYxSgRs If I'd have to pitch it to you, I'd go with this: you can divide the puzzle genre up into groups. There's the...
The over-use of the Free 2 Play model isn't the only thing that's bothering me :-) What bothers me even more is that as a developer community, the...
Some good points. Although these days, getting people to read anything longer than 5-6 words is a challenge. But we need to cater better towards...
Just noticed your Game Center score. You're making progress ;-)
That would mean you live in either Belgium or the Netherlands :-) We tried a lot of stuff, one of them being the F2P version we released last...
Hm... Good idea. We made a video that does just that. So that link should be added there as well. I'll see if we can write something up that...
Thanks man. Our goal was to make a game that was the exact oposite of all those timer based, quick twitch, same old puzzle mechanic, IAP stuffed...
If you logged in with FB, you will keep your progress.
Question: Would there be any objection against a dev doing this? The game we released today, BlastBall MAX, is pretty insane strategy-wise. I...
Not bad. Quick question: are you still advancing score-wise?