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Anything you can play one-handed, in short bursts, and which doesn't require sound. There's no way I'd let you play games or listen to music...
I referenced the Eve Online team earlier in the thread. While the founders could code, it was still necessary for them to raise investment capital...
CCP (Eve Online) are probably a good role model - they managed to start up and develop an MMO without having a history of successful games...
In the past I've tended to continually update the date to 'tomorrow', so that when Apple approves the app it's already set and I don't have to...
I'm sure I sent you a promo code for Bombardiers Guild in December. :) PM me if you need it sent again!
Typical indies: we're good at polish, not so good at marketing. :rolleyes:
What do you think the effect of going 'free for a day' would be in this possible new system? Loads of downloads, loads of (bad?) reviews... but...
Maybe the kind of people that tune into Apple press conferences are not the people that the Apple iPad is aimed at.
iPhone SDK 3.2 beta requires Mac OS X v10.6.2 or later. .... after I've upgraded. :rolleyes:
They've done that on purpose though, right? It seems to be aimed at people that want to use 'computery things' without needing to mess about with...
The next release of my game will have OF achievements. I think it's important to spread them across the game: some are easy ("finish the...
Is dog heaven full of cats that went to cat hell?
I'm unsure about the 8th. Or maybe the 9th. If you can represent the lifetime of a universe as a point (he calls it an infinity), and you can...
I play BG with just my thumb (i.e. in one hand, with my thumb controlling everything). Does that count?
3G hasn't even been fully implemented yet. 4G won't be ready for at least a couple of years. But that's not to say Apple won't release an...
Partly because I still only have a 1st gen iPod Touch, Bombardiers Guild was created to run smoothly on that. This includes a physics engine, tons...
I don't block anything now I'm on OSX and Safari, but like somebody said it doesn't seem as bad as it used to be. Maybe we all got used to it....
That may have been true a year ago. These days you need all that AND a marketing plan (which indie devs aren't normally really very good at) AND a...
Are there really so few simultaneous 2 player games?
I've only skimmed the article, but are they really using a 20% conversion rate for their calculations? Even though they said that was the best...