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You mean a crescent moon game? No, this is entirely our own endeavour.
I made an in-depth blog post about all this recently that got featured on gamasutra:...
I would say it's about even, ish. About 25-30% of customers go on to buy the expansion packs on either platform.
That's weirdly different to our experience. Right now we're making more income from Android than iOS. Not by a lot, but that's way different to...
Thanks for the interest Bool. You're right, this is actually a fairly original game, borne from two other familiar genres, and we need to try...
Thanks, we're very proud of it. :) Won't be long now mate...
May I proudly present our latest cinematic creation... [media]
Thanks muchly. :) We have it running on iOS now. Open Beta on PC starts in about a week. If anyone wants access to that, please mail...
We won't be changing any of our stuff. Can't nickel and dime my own countrymen, even though as a proportion they don't buy our stuff anyway!...
Aye, no promises but we'll definitely look at it.
That's actually a damned good idea. On the list! :)
Closer. Just finished up the realtime multiplayer.
I would glady pay £10 to continue a game I'm really enjoying. £100, maybe but I would want serious play time out of that to even consider it. Like...
XCom! The bizarro thing being this was in the full blown games category. We actually got put in the same pool as the XCom PC game, which was an...
You need to fix your game graphics. I think there are 97,502 different fonts in view on those screenies, but I'll admit that's a slight...
Yep, I think XCOM set the standard for everybody in even roughly that genre. Then again, with a brand and team that size, you won't find many devs...
I've not thought it through, but I like that idea a lot. Although on mobile you can go for days without turning an app off even if you're not...
Look for Combat Monsters coming in a couple of months. Quick and dirty video here: http://www.youtube.com/watch?feature=player_embedded&v=0TmDoxNyKrY
I guess I just don't see a problem with this. Back in the day (I'm surprisingly old), all games came with demos so you could try for free and...
Just fact checking here. I presume your "pay money to progress" part of bad freemium makes an allowance for paying the developers something for...