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Don't worry we'll announce all the specifics when we start the application process - was hoping to set that up today, but its looking like it'll...
We're very close - not sure if it'll hit this week, but almost surely in another week or 2. Probably will start actual sign-ups some time this...
The battle would be calculated as if everything was being played with AI, including your hero. But I would say in general, most people won't be...
Yeah that's part of the whole concept of the game. You can play a ton of different ways. From auto-play where you sit back and watch the battles,...
Haven't heard of that one. TBH, I don't really think I'd call the theme "steampunk". Sure it fits the era, the technology and all that, but we...
Theme wise, definitely. The time period in general has also always intrigued us because of it being on the cusp of modern day warfare, but still...
We'll announce the beta here when its ready, and we'll have those interested send us applications, and we'll pick from there. We'll give all the...
Also, a new screen - rainy day in the harbor (don't worry, will be improving rain effect).
Keep your eyes out for the official invite and we'd love to have you. Unfortunately the beta will be iOS only >_<
Right now, you play as a set faction, so you're stuck with the basic flag >_< Both sides do have access to the same units (they have some minor...
This probably is indeed one of the longest dev cycles for us, for sure. The scope kind of blew up for this game and has just been a real challenge...
Nothing new yet... but we're making a ton of progress (I know its hard to imagine based on no new screens, etc >_<). I'm hoping we can open up a...
Thanks for the encouragement, guys :) Really can't wait to get this baby into your hands! That would be like a 100 page novel :p
Have made a TON of changes to the strategic part of the game, which has really been the hold up. Its been more challenging than we thought to be...
Haha no... should've been - you're just more clever than I am :p
I know its been quiet, but hopefully we'll have some a status update soon. Its taken quite some time to iron out the gameplay but I think we're...
Sorry for the lack of replies and updates lately. Will not be launched in Q1 at this point >_< The game has just proved to be quite a bit bigger...
Depends on how big the campaign is :p This campaign will be sizeable - and also each level can be played with 3 difficulties, yielding higher...
Most overworld actions are actually handled via the use of battle cards... you earn "card points" automatically per turn, but also certain...
There is a campaign that you will progress through, fighting through larger and larger overworld maps.