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If you think Populous was about Magic and Shamen you are thinking of the third game, Populous The Beginning, which was cool but was more of an RTS...
Here's the TA WWDC hands on video: It's a shame they didn't get to film the version I have running here now. So much cooler :) More...
I guess Josh and I can to a little less secretive about it now it's on the front page :)
I haven't looked into your bug, there simply isn't enough info, but I would say that it isn't worth sticking with XCode 3.x when you could be...
It almost certainly depends how many sounds you plan to be playing at once and how you are going to position them. I suspect it's all a non issue...
Spring simulations are cool and can, as you have shown, do a pretty good simulation for certain types of game, specially in 2D but even in 3D....
Some sort of casual god-game thing... Someone is bound to be working on one ;)
That's a very good point. Most of the sites that actually use a press release will just cut and paste so you might as well write exactly what you...
That's pretty cool but I really liked your old icons, it was those that explained the dial! It's just that I didn't notice them until I...
Ground Effect is my only release so far. It's had over a million downloads but sadly well over 900,000 of those were while it was free. If...
Not if it's a good app but that isn't the point. But why wouldn't you do these anyway? Put the "rate on iTunes" button after significant...
If it's at all irritating (for example the obvious pre-game popup) some people will be less likely to play at all or go back for more if they did...
A more pleasant user experience IS profit producing if it makes it more likely that people will keep playing it.
That is a really good point.
It is possible to be too subtle though. Mine appears as a new "Rate on iTunes" button in the settings menu after a user has got to the 4th level....
Exactly, it seemed to me at the time Ground effect was released that every dev who could generate an active thread in the Upcoming Games forum got...
By definition an underated list is very hard to make. Try making one by polling people, say TA forum members for example. Unsurprisingly the game...
No, I got rid of it years ago. It was great fun to ride and very fast on the flat or downhill but it only worked for my commute which was a mix of...
Lots and lots of people over the years but almost certainly not who you are thinking of. Peter Molyneux is one of the two best designers I've ever...
Not really, I came to iOS with a lot of arrogant assumptions and Ground Effect is almost a textbook illustration of what not to do in a lot of...