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BEHIND THE SCENES INFO: We actually were going to do 3gs support, but it was a huge mess. This was due to all of development being done with...
Hmm we'll probably have to do some optimization for the sky areas then.
Should be fine, it's pretty close to the iPhone 4. Programmer runs the game on his iPhone 4, and he says the only time it isn't 60 FPS is when...
No save transfers in the beginning, I think. We may have time to squeeze in a Mage Gauntlet style iTunes save export. But that's pretty clumsy,...
They're not really "standing up" to them. Not really really, because none of those games are commercial games. Big difference, because they have...
The story of WS takes place at the same time as the story of Mage Gauntlet. There's a Lexi cameo as a rare event. We'll continue the story of Mage...
Yeah $5 download with no IAP, though we'll probably do a similar, simpler game after this that's free+IAP. We didn't want to get tied down to this...
HELLO, sorry I haven't posted in awhile. Been busy. Randomly generated levels, 6 character classes that play differently, and some LIFE ISSUES...
It automatically takes you to the next area as Choose-Your-Own-Adventure choices come up. You'll get options to explore towns and other areas, and...
Haha well that just clinches it We're not doing anything that advanced really. Most survivors will be barricaded in safe spots, so they can't...
There are rarer unique characters that have a distinct appearance and specific traits/associated events. Then there are the much more common...
I'm not sure how they're getting around the code limit. Probably by using enterprise distribution, but I don't think Apple particularly likes...
Should be (and iPod Touch). We're developing it on PC, with a concurrent iOS version. There will be a Kickstarter so we can make more content...
Human attacks are handled through Choose-Your-Own-Adventure segments, like for dealing with bandits and unhinged people. We didn't do the Dead...
Still planned, except for Hook Champ because I'm not even sure if we still have the source for that one. Probably will start with Hook Worlds once...
What do you mean? We'll probably do a worldwide launch like we usually do. I want to have a drop-in "Secret of Mana" style of multiplayer, but...
Thanks, I don't have a NeoGAF account and I don't post enough on Reddit to feel good about making self-promoting topics. IOS gamepad: It's...
We want to do distractions, avoidance, and pushing furniture set up obstacles. The plan is that just outright killing will probably get you...
tNqfTceGAW4 Death Road to Canada is a new collaboration I'm working on with Madgarden. It's a randomized permadeath road trip simulator. You...
I considered the high road as being the once-a-day unpaid banners and only for games we like. Always thought the "pay to remove ads" was more less...