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Another little animation test. This time from the fiesta world. [IMG]
Here's another little tease, this time of the Fiesta world. This might have been my favorite to design and animate. [IMG]
There is. I'm still looking at later this summer, likely near the end of August. I'm in the midst of adding in a lot of components like...
Thanks!
Ive got a teaser trailer for the Dragon Castle world. I'd love to hear what you think. V-1vYxsJzd8
Finally, with the paths laid out and the underlying structures laid in, it's time to polish this baby up and turn it into the Dino Island. Here...
Moving right along, I block in the next two paths. With them in place, I can also white box in the placeholders for the support structures. FUN!...
Here's the start of another world. This is the Dino Island world. Where the Dragon Castle had its path split into two branches, this one quickly...
Next up is pulling it all together in Unity. First up is recreating the paths by creating some nice smooth splines for them to follow. It'll...
So, it's people time! First up, the princess. This isn't one of those games where the princess is in another castle. She stands on her balcony,...
Here's some more development story. After I've got the white boxing done, it's time to start adding in some more detailed models. I'm going...
I'm glad you like the details! I enjoy telling the story of how I've gone about building it. There's a lot that I've had to work out in the...
Here are some development shots. I start out with a quick sketch to get some ideas of paths and the underlying structures down. It's hard to...
Kong sits atop Dino Island, watching, waiting, judging. Yeah, they never talked about that much but he really was a very judgmental ape....
Here's another character from the Winter Land. As you go about your business, he just does his thing. SLIDE! [IMG]
Thanks, @TheGreatEscaper! I'm glad you like it so far. Here is some more art, a detail from the "Dragon Castle" world. The dragon reacts...
Here is a view of the track from the first world. It is a bottom up, dramatic angle (not as it will be viewed by the player in the game). It...
Here's a shot of one of the worlds. It's the "Dino Island". It's a lot of fun when everything starts moving around.
Here's a little more about Frantic Ball. One of the things that I am trying to accomplish in the game is to not only have interesting and fun...
Feel like I'm late jumping on the Suzy Cube train. This is incredible! Such a beautiful game. Great work.