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Well we use Adobe AIR, and rely on it's API's for a secure location to save files. According to docs, and many other developers, it is stored in a...
Trying to pin this one down, but really not sure what's causing it. My best bet at the moment, is that the devices are extremely low on memory,...
haha, yup, turns out no one can resist the cuteness of the Ratcoon! [IMG]
Ya sorry, it's not really new game+ at all, originally we were gonna do that, but now we're thinking something totally different. I don't want...
Endless is coming soon, and then New Game + in a couple weeks, we have some pretty cool plans for it, so it's gonna take a bit longer to put...
I think there's a bug in iOS, where if you sign out of GameCenter too many times, you can't sign back in. Sounds like that might have happened....
Ya, it was a bit dissapointing in terms of sales, but as a first game, we're pretty stoked about the success anyways. It does sound like Apple...
Desperate times call for desperate measures ;) [IMG] After adding this guy we've gotten over 100 5 star reviews in 12hrs. Bouncin back fast!
Sorry about this Rosso, as a gamer I feel this pain :( The save bug is a weird one, all through development, over a years worth, we've never...
They are essentially the same device, same CPU, GPU and Resolution. The one difference, is they loaded the iPod with 256MB of RAM, where the...
Update is live!! Thanks for all your patience guys, definitely a few teething pains, but lessons have been learned ;)
Bingo. They don't want to waste it on us, was the impression I got :mad: 80% chance is goes live today anyways, so fingers crossed...
Nice, that makes sense, as there's an entire 2k texture sheet that we don't have to load for those modes, I guess there's just not quite enough...
the latest version has some optimizations that reduce memory use, so it's possible it might run, but I don't have a test device to verify. Short...
Yep you're right, there was a bug where, if you kill a boss, while buffed, then the buff stays on. That's been fixed as well in the latest.
Done :) If anyone else would like the updated version before it goes live, just join our testflight team and I'll approve you to download the...
Rather than focus on aiming (which is kinda a stale mechanic these days, in our opinion), we thought it would be more interesting to focus on...
It doubles the coins as they are dropped, so that sounds like it's working right.
Unfortunately the publisher will not expedite the review :/ It was submitted Monday, so hopefully Friday it will be live.
Ya there were supposed to be waves of dudes that spawn when he roars, with them it's a pretty crazy battle, without it's way to easy. It's been...