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Why would you make a commercial game using generic sprites downloaded from the Internet? The graphics of your game are a central component of it....
Hey, thanks everyone for your positive comments! :) The iPhone/iPod touch version will be $4.99 And, most important, you can rearrange the...
Here's a short trailer we put together for your viewing pleasure. Enjoy :) [media] (Sorry about the lack of in-game sound. We forgot to...
I'd say about a week. We had some performance tweaks to do to the iPhone version, so we submitted it a bit later.
Video! Hi everyone! Here's a short trailer we put together: [media] (Sorry about the lack of in-game sound. We forgot to check the sound...
Thanks :) Of course, here are some details (I should probably add some of these to the first post...): The story is probably my favorite part...
Hi there! I just wanted to thank everyone for their support and kind words during the development of Elemental Rage. We've just submitted the iPad...
Hey, toucharcaders! Thank you all for your support during the development of Elemental Rage. We've submitted the game to Apple for approval so, if...
Luck plays a part, but it's not as big as you think in general. It is if you target the casual "one button" games as you say. No, the developers...
"2. servival game in very deep sea?" Maybe you could start by looking for a good translator to help you localize your game...
The problem is the book is outdated, IMHO. Most of the stories you read online about what works and what doesn't regarding the App Store are...
Exactly. If you make a free version of you game, you shouldn't be thinking about using it to drive sales to your paid version, but as its own,...
Well, if you think that, you've got a big problem. How can you expect to have good sales when you believe it's probable that people get bored...
Again, why? :confused: Maybe I'm missing something, but I can't come up with a good reason to do that. Just set your "Base SDK" to "Latest iOS...
I don't have an answer for you, but I'm curious - why would you want to use a different SDK for your release and debug configurations?
What do you mean? Just go into iTunes Connect and set up the correct prices for each version...
Here are some early concepts for Silent Swords: [IMG] [IMG] And this is how it ended up: SILENT SWORDS [IMG] [IMG] SILENT...
You know you're being taken advantage of, don't you? From your posts, you strike me as a nice guy that doesn't want things to get nasty. You...
Sorry, but I must say "grid racing" defines nothing to me. I can understand that it may go well with your gameplay, but you should think about...
If you're having doubts yourself, I'd say it's not safe. Why risk having a problem with Codemasters in the future? Is it really that important...