Separate names with a comma.
:confused: In what way am I wrong? You haven't contradicted anything I said. --Eric
I've seen that in a lot of EULAs. Pretty standard stuff, though it's really thrown a wrench into my plans for constructing a fleet of nuclear...
Not sure about cell shading (whatever that is ;) ), but as far as cel shading goes, you mean like Rebolt? If so, then I'd say yes. --Eric
Keep in mind that the Unity engine itself is doing quite a bit of work, so if I call something like "audio.Play()" then that's just one line for...
Yep. Well, I wouldn't be doing iPhone games if it weren't for Unity. :) Not that you get out of having to program or anything (Realmaze3D is...
As I said on the Unity site, reselling Unity licenses is not allowed, so the eBay auction is bogus to begin with. Just buy Unity + iPhone Basic...
You're not wrong. :) --Eric
If Apple wants them, they'll tell you. --Eric
Writing to flash RAM destroys it over time...not enough to worry about in day to day usage, but if you were to treat it like a hard drive and use...
Crash. There's no swap space; you would not want to do that with flash RAM. Used by the OS and possibly Apple apps (like Safari), which are...
There's no problem selling English games outside English-speaking markets, or in fact any games in any language in any market. For games without...
This is what I've experienced with Realmaze3D so far: I was fortunate to be featured by TouchArcade before and at launch. This no doubt was...
Oh yes, no complaints in that department. :) By the way, it's against the end user license agreement to use OS X on anything other than Apple...
Being in high school hasn't prevented a number of developers from releasing iPhone games. I had my first game published when I was in high...
Yes. --Eric
The actual cash I spent on Realmaze3D (not counting the value of my time, whatever that is): $599 Mac mini (already have a Power Mac G5 but can't...
Very nice...his review of my game on iTunes is currently voted "most helpful" by a long shot. --Eric
Like I said, minor version updates are free (no choice there). The docs say major version updates are not free by default. I'm guessing this...
Any minor version updates (1.0 -> 1.1, etc.) are free. Any major version updates (1.x -> 2.0) aren't free. Or at least not necessarily...
Actually you can...just keep a backup of your iTunes library. If the update is fubar, then delete it, copy over the old version, and resync....