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Yesterday at about 10am Apple sent me the approval email. I got it around 12pm and immediately logged into iTunes Connect and set the release date...
All the codes are gone and sent out this time, sorry! At some point I'll probably be doing another giveaway so stay tuned. Also if you really want...
Whoa that was quick! Ok, all the codes are already used up! All you first 15 posters, I'm still sending you your code -- I'm only allowed to send...
Hey TouchArcade, our newest game Aeropack was just approved by Apple and is in the App Store today, so in celebration we're giving out 15 promo...
I'm working on a game that will use photographs of scenes I set up to create a specific feel. Are there any problems with using stuff in the...
@spacefrog The performance actually isn't half bad. I have an iPod Touch 2g (so not the new hardware at all) and a couple of the later levels with...
@simplymuzik3 It'll probably still be awhile (several months at least) before GameSalad goes out of beta. The bugs are annoying, but it's always...
I've noticed some GameSalad hating in this forum, with people saying you should really learn to program if you want to be serious about making...
Aeropack has been submitted to the App Store! Also, if you have a Mac, download the free Mac version from the Insurgent Games website:...
The problem with even easy keyboard shortcuts, or pausing your game and have the pause dialog disappear, is that it still interupts the flow of...
Hey, Aeropack is about done and about ready to be submitted to the App Store! I just edited the first post in this thread to include the new fancy...
It's always hard to get really good screenshots for your game because you generally have to stop playing to take the screenshot. If you're using...
I don't like that the iPad is closed and you can only install apps from the App Store like the iPhone. I don't think it's reasonable to market...
Skeleton Key and teh internets made slightly less than $60 during the week, so I donated $60 to the Red Cross.
I use: Adobe Photoshop CS4 and GIMP (occasionally) for graphics Adobe Soundbooth CS4 and Audacity for audio editing Adobe Premiere CS4 for video...
It's not hard to write code that compiles between Windows, Mac, and Linux because there are so many great cross-platform libraries available, like...
Yeah, the other day I did some more research into cross-platform development and I found it. I've been playing with it a lot and I'm actually...
I've been very interested in cross-platform mobile games recently, so I can write a single game and compile it for iPhone, Android, and Windows...
It was great to meet you Flickitty! The event was great. I imagine you probably won't be making it every month, but I hope to see you around more....
I'll see you there tonight!