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My linked in profile. Although it doesn't mention anything about my iPhone game development stuff, still feel free to connect to me.
I love it! Reminds me of how the crowd AI used by the armies in the Lord of The Rings films originally led the humans fighters to run away because...
Actually, developers posting in this thread have indicated a big increase in sales for certain regions when translations are made. It is true that...
I'll second SoundSnap. All the sounds in Slope Rider are from there. Although a lot of users complain about the voice sound effects being annoying...
Great trailer. Looks like lots of fun.
My Twitter: twitter.com/monteboyd/.
The strange thing is, there is bump-mapping but no anti-aliasing. If it is pre-rendered why aren't the backdrops anti-aliased as well? I was...
The screenshots don't look like what you'd get in a pre-rendered game, however they look like they have bump-mapping which the iPhone/iPod Touch...
Now if Bitmap Brothers could bring Speed Ball 2, Magic Pockets and The Chaos Engine to the iPhone I'd be very happy. :) Although some new levels...
Looks great! I could almost sue Team 17 for the hours of my youth they stole on the Amiga, so glad to see them bringing stuff to the iPhone.
The articles followed on from those links talk about the number 20 being a psycological one influencing potential customers, not something in...
Nice looking screenshot. What type of game is it? Railroad sim?
Slope Rider is now available in the App Store! App Store link http://forums.toucharcade.com/showthread.php?t=9493
Review of Slope Rider for iPhone has been posted at Frapstr. As soon as it the app gets approval I'll post here.
Wow, pretty nice I have to say. I wonder how developing an app would feel on it. ;)
Interesting tip allenp, I woldn't have thought you could change the release date after it had been approved - good to know if the same happens to me.
Thanks rdklein, guess I'll still be checking often then!
I'm waiting for my game to be approved, just wondering if you get email notification when it is approved? At the moment I'm checking my iTunes...
Thanks for all the suggestions everyone, it will all be considered for updates. @arta, the horizon of the game always stays parallel to the...
Haha, no it's not - I'm an Aussie actually so my accent would be different! The original version released for Mac in 2003 had my voice on it, but...