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I kind of like this one. Makes me want to go research music theory and steal your idea :-)
You definitely have a lot of talent. Nice job on the game, it looks totally bonkers (in a good way!).
If a game can hit the top of the charts on iphone I think it can support a man-year or two of development. With the kind of hype this game is...
10Mb is fine. Apple raised the limit to 20Mb for non-wifi download.
I would put it at 10% too. But, you have a little less competition on ipad, but, you get less visibility too...
Awesome! Thanks for your support!
I lost my nerve last night and released it! I'm so used to things in itunes not working correctly that I assumed it didn't work. I was trying to...
Super Fly is available in the app store NOW! (released it early) :-)
So I've got a game waiting to be released and when I submitted it I chose an availability date of August 21. The thing is, in iTunes Connect it...
Thanks for the comments! Here are a couple of images for people who don't want to follow the link above: [IMG] [IMG]
Thanks! It was a blast working on this. My playtesters/kids gave came up with all kinds of funny ideas like giving players bonus coins at the...
Today I got word from Apple that Super Fly has passed the review process so its all set for release this Saturday. I've posted a couple more...
Super Fly is going through the review process right now. This game evolved out of a project that my son did using XNA on the xbox indie...
Super Fly Before and After Ok, here are the Before and After pics for my upcoming game Super Fly! Its a survival shooter with an upgrade shop....
Ah very cool. For my second iphone game I've been isolating my code in a similar way, mostly pure C++ code with just a bit of Obj-C where I have...
If you don't mind sharing, could you comment on how you made your engine cross platform? Android is Java based while iPhone is ObjC/C/C++...
Wow, I like Magnetic Shaving Derby! I actually watched the whole video and laughed all the way through. It makes you cringe when the razor goes...
I thought it was a great post. Lots of insight into the thinking of someone in one of the major "target markets" of the app store. And...
I suspect you just missed counting one of the AI's meeples.