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Wow. I made a very simple change. Instead of computing the position score after the first move, I allowed another move to be made--without...
I am an experimental kind of person, so I decided to write a Threes! simulator and let a program play the game thousands of times to see what...
Congratulations! I'm afraid that at this point you'll have tro go for the 6144 tile and THEN you can retire :-)
I agree that there should be no undo button. I just wish that the swipe recognition was fixed, because at the moment it's oversensitive and it's...
I could host your article on my blog (Nontrivial Games) if you like :-)
My impression while playing the game is that white cards become more frequent as you progress. Which would make sense because having to deal...
This is just selective memory at work. When you get a bad tile you notice it and remember it, when you get a good one you just don't notice and...
Well, the problem is that in your strategy you can probably account for the possibility of getting e.g. either a 3 or a 6, but it can't be...
Even if there isn't a hard limit at 6144, there is the physical limit of the board dimensions, so it wouldn't be possible to make a card higher...
Regarding the skill vs. luck debate, I posted just yesterday a review of Threes on my blog, and while I love the game, my opinion is that the...
I've never been able to get it past the title screen on 4th iPod. Usually crashes during loading, even after a reboot. Works on iPad Mini but...
Yes I agree. It reminds me of the also excellent Stickets which gave the same feelings.