Separate names with a comma.
I agree. Time limits are not something we're even considering. If we do go Lite we'll do it right ;)
Sorry for the late reply. We're looking into the possibility of have a Lite version. What do you guys think such a Lite version should include...
Not sure what you mean by 'demo'. Do you mean a free/lite version?
Hi guys. We're still awaiting approval from Apple, but we're very close now.
Thank you for the kind words. We're really looking forward to release this game :)
Last part in the series on the history of the gameplay can be found here! Hope you like it!
I'll answer you here @MrMojoRisin, as I don't want to hijack First Strike's thread. The answer is YES. It will release well before GDC San...
UHR-Warlords is the name of the game ;) (thread can be found in this board) Hope to see you there!
It looks amazing! Well done. We'll have a stand at the GDC Play Area as well. I definitely come by yours :)
I don't know Navia Dratp, but I looked at it at boardgamegeek and the board is the same size. As for the gameplay I really don't know :-) But...
The release candidate currently pending review is at ~140MB.
And while waiting for Apple's gavel to drop, why not read about How UHR-Warlords came to be?
Pretty much ;)
UHR-Warlords has been submitted to the App Store! Stay tuned!
Thanks! I've written Part 2 on the history of the gameplay. You can find it here. Hope you like it!
Thanks! I'll let him know! Since we created this new universe it was very important for us that the visual style was our own, unique one. And...
"Early" beta would be misguiding. We are very(very) close to release. In this last leg of development I fear I will not have the time to follow up...
And here it is: The Art of UHR-Warlords
Thanks. I've also engaged the Art Director on the project for a little sum-up of the art in the game. His post will be coming soon.
Glad you like it, guys! I am of course obscenely biased, but it think you will love UHR-Warlords.