Separate names with a comma.
I agree, "Climbing a Tree in 1978" is a pretty awesome title alone ;)
Speaking of that, I have had interest from a couple of big publishers about my upcoming game Oversteer... weighing up the pros and cons but I'm...
I don't actually think that's the issue. The App Store is just so saturated, it's really hard to get downloads. I released a free version of my...
Yeah they were pretty basic games... But looking at my file sizes, they are around 30mb on iOS, yet only 9-10 on Android for the same game... I'm...
Well then you're incorrect. I've released several sub 10mb games, 2D and 3D. And as for the performance, seriously? Bad performance from a Unity...
Yes, they are. Sprites are just texture mapped quads, even in 2D systems such as GameSalad etc. Everything these days uses OpenGL or DirectX or...
Stands out as you guys trying to piggyback off the success of Pretentious Game. So I'd automatically avoid it as I do with any game that has...
You don't need to do that at all. Unity is great for 2D out of the box. I don't even use the 2D settings... just build everything in 3D, lock off...
If by overkill you mean powerful and intuitive development kits, you are right ;)
Makes sense, though you'd think you'd still be able to find an app by name. NOTHING is returned when I search for Bogan's Run.
Bogan's Run and The Falling.
I can't even find two of my games when I search for the EXACT title. That's really going to help with my sales, isn't it? LOL.
TBH, I have released paid and free games... the paid ones have been far more successful. It really comes down to exposure. Even my free...
Yeah, same, I have to access GameCenter from the app itself. EDIT: Actually, just playing... Don't think it's meant to be a button, just an...
Well, the physics are pretty realistic so yeah, you can drift around corners if you like but it's not easy and that's not the aim. I'm a...
What is it with you and pickups? Haha. Funnily enough, I need to edit the AI driving a bit. At the mo they aren't braking for corners and...
Yeah, I was finding it difficult to be able to produce all the assets needed with the "realistic" version and as soon as I started adding decent...
Cheers :) I'm HOPING to release it then. I am currently using store bought models for the AI cars but I'm not happy with them as they aren't...
See? :D
About bloody time they recognised your genius! Congrats, dude! Really well deserved!!! It's an amazing game that I always felt was unfairly...