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Android also gets pirated quickly, so you need find different ways to make money. I can't see what advantages there is for Apple for a small...
My contact in apple advised me this isn't the case and they don't even check. I imagine this only works for blockbuster games which they think...
If you have good unity skills there are better ways to make more money :) That said if they are 3 crappy clones I could knock that out in 3 days.
The only thing you should be embarassed about is having a fix for the bugs and not having released it
You have to do something. You can't just people to organically buy your app. Organic is more likely for free apps than paid. As for what is most...
I would strongly recommend unity because it is cross platform, properly supported and not going anywhere.
Working on revenue share is generally a bad idea for a developer. I am not sure how changing the engine will result in a whole lot of new sales....
what is a lakhs?
But each character in crossy road made you feel like you have unlocked something. That was the carrot! It wasn't just a new skin, it changed the...
I think temple run did the revive mechanic well. It is simply a choice and can work. I think mentally the revive mechanic is a good idea.
What do your analytics say? How long are people playing? Are they reengaging or just downloading playing once and end of play? That is the really...
That isn't it. Just that being the reason you make the choice. Of course it is possible but you need your own plan to get it noticed. Hoping apple...
Don't publish on the hope of being featured. That is just silly. If that is your plan to success then go buy lotto tickets instead.
A good API always looks simple. It also depends on if it is reliable. It is easy to make something work with a known set of conditions. When you...
link for those interested http://umoove.me/technology.html doesn't seem to be available to developers yet.
This isn't trivial so a few lines of code won't cut it. This plugin does it well http://www.faceshift.com/#1 and even has a unity wrapper. If...
10K for a first release in the mobile environment is a real success. The game is cool but it always more of a cult than popular game. You should...
If you are looking for a museum to test the hardware physically with students feel free to PM me or contact me via twitter. Looks pretty neat...
Have a look at: http://www.toptal.com/unity-unity3d/unity-with-mvc-how-to-level-up-your-game-development (it is the same logic not matter what...
But you would only need a couple of K to do that not 200K. 200K is ridiculous for an update to a simple mobile app. It is so far above market...