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Submitted to Apple! Let's see how this goes. Historically, I think we've always gotten our first submission rejected for something silly, so we'll...
Huh. Looked up Lost Worlds, and that's a neat concept. I'd never heard of it before. Right now, our characters are pretty vanilla. Everyone's...
I also just wanted to say, to everyone who's been playing and sending us feedback, we really can't thank you enough. We've learned a TON from the...
A sneak peek at the updates that are coming over the course of this week. 1.) New perspective! Wanted to get the "camera" closer in to your...
Also attached this, just for kicks. As far as I know this is the most damaging attack anyone's played in the game so far. There are plenty of ways...
Ahoy! Still cranking away on improvements. Yesterday, we radically reduced the initial loading time, and you might have already seen the new...
Hey, SF - did you get the e-mails we've sent? Oh - maybe not. Had to refactor the match data for performance reasons, so all matches were wiped....
We're trying a UI tweak to make the game easier to understand. And it's a very weird tweak because it's what most people would think is super...
Release notes from the latest build. :) ---- Hey, beta peeps. Thanks so much for giving the game a shot over the last few days. We've...
Ended up disabling Landscape for now - it was actually an accident that it was possible at all, but we don't have the resources to do it correctly...
Wanted to throw these two images up, just to show some folks how blind you can get when you've been staring at your game for too long. One of the...
ps: We don't have any newer iPads, so we'd been relying on the simulator & doing all our testing on iPhones. Contemplating picking up an iPad Air...
McGuffin - rotate like, rotate 180? Sorry, I know that's a dumb question, but is the UI freaking out when you rotate from portrait to landscape?...
re: opponent's numbers - those are intentionally visible. The idea is that you have some idea of what your opponent *can* do, and you can...
Weird. Looks like my response got eaten. 1.) re: opponents - yes, we'll have PvE at some point (including hopefully P+PvE co-op). We've got...
...and we're live! Folks who signed up for the beta should be getting an e-mail w/ some explanation, and a Testflight build. ALL feedback is...
Well that's a nope for today. Hopefully tomorrow. Launching on a Friday is usually a nightmare, but if we get it out early enough it should be ok.
Thanks. Still shooting for today. Trying to squeeze in a very short, one-screen tutorial and get some back-end stuff dealt with. We have a fairly...
Unfortunately, our artist is out sick, I got the flu yesterday, and yeah - all in all, not the most ideal circumstances.
Neither, yet. Still trying for today.