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Update 11: Polished up the starting zone and zone 1 mapping. Trying to balance a more interesting puzzle like approach without making the area...
thanks! And yes it’s my fulltime job right now so I’m spending a good amount of time on it. After it’s complete I will use the updated code base...
Update 10: Finished up mapping the first zone. Decided how it will play out and the options players will have going through it. Added some hidden...
Wow keep at it.
Update 9: Today was a great day for activity. Got all but 1 room mapped in the first zone. This means I got the story / layout for the zone...
Update 8: Added the ability for multiple npcs to show and interact on the world / floor view (Before it was just 1 per floor). Finished general...
yea working on a way to incorporate that with the select a skill system from the previous game.
Day 7. Fleeing world npcs added. (Npcs move around on the screen depending on your movement) Created some new art for the starting zones....
Day 4-5-6: Spent the weekend relearning / rewriting how doors / npc interactions happen. It wasn’t fun and didn’t mean much progress but it had...
Combat will still be turned based but there will be new skills and tactics involved. I’m leaning towards a skill tree rather than just acquiring...
Day 3 (June 9th) worked on relearning and updating locking and npc giving system. This should make for more dynamic interactions and the ability...
Day 2 (June 8th) Started mapping out the starting area a bit and playing with some layouts. Fixed up some code for movement between floors. The...
Day 1 (June 7th): Updated Mac to Ventura Updated Xcode Pulled framework/game engine from Adventure To Fate : Future Arena and updated to run on...
Pre-Order App Store Page: https://apps.apple.com/gb/app/adventure-to-fate-lost-island/id6450016324 Game Discord Channel :...
Hey guys I just wanted to take this time to thank the toucharcade staff and users!!!! Without this platform I would have never discovered the...
Ok we should be live! Thanks for waiting with me and let me know how everything works. Zombies were a lot of special changes to parts of code so...
Hey guys sorry about the delay. The game update has been rejected by apple 2x now for iOS 15 errors on the ad tracking prompt. They are running...
After much too long of a wait the Zombie update has been submitted (hoping for apple to approve it over the weekend at some point). I wont go into...
On the good news front I am 90% done with the zombie class and testing is going well. Just a sneak preview they will have a skill called “Soul...
Hey guys just wanted to give you a heads up on progress of the update. Last month I ended up having to take a “real” full time job so my time for...