Separate names with a comma.
Sorry! Confusing you with ste86uk for name and number reasons!
This is basically a £1 version of the £7 conjurer Andy’s repeatable dungeon. Good dodge.
Die three times and bye bye. Continue is always there tho, even when you can’t.
Perhaps it’s an artefact of the App Store, but I can’t see it anywhere within the top 200 free strategy games (where it was ranked until a while...
Ok, and does this make any real difference? Afaict - down to level 50 - all characters really resolve to one number, which is the (narrow) range...
“But you’ve got to remember, our gouging gacha is different from other gouging gacha because we are special.”
iBomber Now that was a class game.
And yes I am playing it atm and yes I am on the throne :rofl:
How are you playing it, can I ask? Pay to start low down and push for hardest levels? Or start early and grind for cash? (I’m not sure there’s...
I just paid 400 gold to start at level 30 or 40 (I forget). I pushed on to level 50. I made 1,300 odd coins (so presumably started on 30). -400...
Just to add to that, enemies are pretty and different with varied names, all of which is entirely irrelevant for practical purposes. Combat is...
It’s got high production values. It works well. It’s polished. The core mechanics are very simple, though. I have got a couple of hours out of it...
Also mature enough to remember the Great Slitherine Betrayal and so shall not be revisiting their sacrilegious soil! edit: I take it as a given...
I have DLed, because whilst I like to think I am a mature deep strategy player, the truth is I’m mature in the sense of being too bloody old to...
That is very good news. Cheers.
What continues to amaze me is that we got a game as rich, deep and balls-out high quality out of the shitheap that has become Perchang. Hunters,...
I’m sure it doesn’t. It was the early frustrations - repeated game freezes and game breaking bugs, including with IAPs - that put me off. If the...
Solidly charting at 51 in UK strategy subsection of the App Store, just after “weed factory idle” and “will it crush idle player.”
Ahhhh, all these posts have reminded me that WHQ2 had game breaking bugs and a strong tendency towards gouging / borked IAPs for *an age* after it...
“I totally get that you are sick of the countless gouging f2p titles that claim that they’re going to do something different and highlight that...