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We wrote earlier today that Telltale revealed the first trailer for Minecraft: Story Mode at Minecon, but that wasn't the only news for mobile gamers that came out of Mojang's London party. The Swedish company also revealed Minecraft: Windows 10 Edition Beta, a new version of the game for Microsoft's new OS. When I first heard about this new version, I wasn't particularly interested; however, I then realized that the Windows 10 version is the same as Minecraft: Pocket Edition [$6.99], and the two versions will have the same features, be updated together, and offer cross-play. Tommasso Checchi, an MCPE developer, said that the first beta of the Minecraft: Windows 10 edition, which will come out July 29, is technically MCPE 0.12 (Tomasso also said the MCPE version will hopefully come out on or around the same day as the Windows version)...

Mojang and Telltale Release 'Minecraft: Story Mode' Trailer

If there's one game out there that can get away with releasing a game trailer not only super early on the weekend, but also on a national frickin' holiday and still have everyone post it, it's Minecraft. Well, that's exactly what has happened. Telltale and Mojang blasted out the first trailer for Minecraft: Story Mode, direct from Minecon in London, at 5:45 AM Central time on a Saturday and the 4th of July. So, Happy Birthday, America...

316645_largerThis week's episode of the podcast was dominated by game discussion of two awesome titles that were released this week. We get down and dirty with Adventures of Pip [$4.99] which seems like a really clever platformer that manages to blend pixel art both as an art style and as a game premise. Unfortunately, the virtual controls sort of suck. On the other hand, we're all excited for The Executive [$2.99]. It's a deceptively deep fighting game even though the controls seem so simple, oh, and even just calling it a fighting game is weird as there's so much more you do in it. We hit on the weekly Nintendo drama, and there's even some exciting news about the future of TouchArcade hidden in the podcast that you'll have to listen to to find out- Otherwise it'll all be revealed next week when we make our official announcement.

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read 'em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

 

iTunes Link: The TouchArcade Show
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Direct Link: TouchArcadeShow-212.mp3, 63.2MB


This week's episode of The TouchArcade Show is sponsored by…

Siegefall, Free - Attack, defend, and conjure fearsome dragons against your enemies in Siegefall. From the same team that created Modern Combat, this is their take on the online strategy genre.

Build your army with specialized troops, take direct control of your Hero in battle, and master magical cards to enhance your strategy. Protect your kingdom with strategically placed defenses like traps and barricades.

An App Store Editor’s Choice, Siegefall is available now for free on the App Store. Siege the day!

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TouchArcade Game of the Week: 'The Executive'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Which MFi iPhone Game Controller Should You Buy?

The world of MFi controllers is still a bit of a crazy one at the moment. The first few months were rough: limited support from games, a dreadful selection of controllers, and even iOS issues that practically ruined the first good controller, the SteelSeries Stratus. Now, time has led to a greater number of games that support MFi controllers to where I have a huge folder full of them, and while the controller selection is full of ones with flaws, there's at least one controller I can wholeheartedly recommend as a great all-around package. Still, MFi controllers are still not a fantastic proposition on iOS...

Celebrate the 4th of July With Some Great Sales

If you are in the market for some good, cheap games, you've come to the right place. As the USA celebrates its Independence Day, many App Store developers have decided to join the celebrations by throwing cheap games your way in the hopes that all that eating and drinking will make you susceptible, and I believe they are correct in their assumption. So, take a look at the list below and use it as a guide for your shopping, but be sure to check back because I have a hunch that we'll see many more sales before the weekend is over...

'Furdemption' Review - A Great Puzzle-Platformer Brimming With Whimsy and Gore

Imagine a cute bunny hoping around a hellish landscape, leaving the bloody trails of his repeated failures all over the wonderfully-drawn landscape. Sounds fun, if somewhat macabre, doesn't it? Well, it is indeed. Furdemption [$2.99], the puzzle platformer (or bunny-suicides simulator) from Raresloth (apparently a very philozoic two-person company), is a very fun game with great art and animations and a responsive control system that almost always delivers. Puzzle games don't always excite me because I find most of them too reliant on trial-and-error design, which requires more time than I'm willing to put in games of this genre; fortunately, Raresloth expertly designed and molded Furdemption into an intuitive puzzle game that is a pleasure to play...

Neil Young of N3TWORK, Former Ngmoco Founder and CEO, on the Importance of Supporting TouchArcade

At some point over the night, our Patreon rocketed past $7,000. We're so close to our goal that I can taste it. You guys are amazing, and I know I've been saying that a lot recently but, I don't know what else to say to express the immense amount of gratitude we're all feeling here. The success of the Patreon is super validating to all of us here, as Shaun nailed it when we were talking about it last night in saying that site traffic statistics don't measure how much people care about what you're doing, Patreon contributions do. It's awesome to be doing something people care about, which really, has been our goal all along...

'Pixel Dungeon' Review – Simple Name, Legendary Game

Eons ago, a roguelike was created, and lo, all was good. The game was highly praised, and many flocked to bask in it’s simple but difficult glory. This congregation became a community, discussing the game’s many elements and even creating a wiki, raising the lowly game to great new heights. The roguelike grew over time, incorporating new mechanics and levels, but still something was amiss. This game was not to be found in lands of iOS. Thus a prophecy was born, that this game would come to iOS, heralding a great new age of…. Something, something. That’s getting tiresome. Long story short, Pixel Dungeon [$2.99] is here, fools!..

Amazon's been bringing over several of their mobile games to iOS now, and Tales from Deep Space [$6.99] is their latest and their best. It took some time to make the leap from the Kindle Fire tablets, unlike Lost Within [$6.99] and Til Morning's Light [$6.99] which launched simultaneously on both Fire OS and iOS. This is a puzzle-platformer where you control two characters, and it's got clever puzzles to play with, though the combat portions tend and clumsy controls do drag the experience down a bit...

You might have heard of a small Bethesda mobile game, Fallout Shelter [Free], which has taken the mobile world by storm (or by apocalyptic fallout) because of its great charm and Fallout flavor. We enjoyed it so much that we picked it for our 'Game of the Week'. This town management game, which has already announced its first update, has surprisingly got everyone playing, including people who don't usually play F2P games of the Tiny Tower variety. Fallout Shelter's success has proved, perhaps, that those who see themselves as "hardcore" gamers and dislike most F2P titles will give such a game a chance if the theme is appropriate...

You Should Definitely Keep an Eye On 'Dicetiny: The Lord of the Dice,' Coming Out Next Year

Sometimes an interesting art style suffices for a game to get my attention, and the art style of Dicetiny: The Lord of the Dice definitely did the trick. While an interesting art style can catch my eye, it takes more than that to actually get me interested in a game. When I read that the game looked to Hearthstone, Monopoly, and Rogue-like RPGs for inspiration, I was intrigued. Judging from the image and the gameplay video, you'll be going around the monopoly-like board using spells or abilities like in Hearthstone all the while customizing your character in some way or another. The game also has a lighthearted tone, filled with parodies and humor according to the developer, Fakedice. Apparently, the game started out as PC only, but somewhere along the way the developers decided to switch to mobile instead...

As we reported earlier, Super Evil Megacorp’s latest update to its mobile MOBA brought a host of changes to the game. Probably one of the biggest additions to Vainglory [Free] was the launch of the newest hero, Rona. As is the case with all new hero debuts in Vainglory, there are some pretty cool new intricacies in how to use her. We’ve been playing many a game with her since the update and have a few beginner tips to help succeed...

Start singing "nahnah-nahnah-nahnah", and people will immediately think, if not yell out, "Batman!" Utter the words "and here... we... go", and the image of Heath Ledger's excellent portrayal of the Joker clearly comes to mind. Similarly, if I tell you there's a new LEGO Batman game, your imagination can likely fill in most of the blanks. The only surprises here are narrative ones, and they're not really that surprising if you understand the usual LEGO game wavelength. LEGO Batman: Beyond Gotham [$4.99] is a fun game in the way most of the LEGO games on iOS are, but the series has pretty much exhausted all of its tricks by this point. If you're okay with that, you'll certainly get your money's worth out of the new levels, characters, suits, and jokes...

Augmented Reality Game, 'Clandestine: Anomaly', Will Blend The Real and the Digital on July 7th

As I talked about recently in a story on Anki Overdrive, I like developers who try to push mobile gaming in uncommon directions, and ZenFri, a Canadian company with a deep passion for storytelling and experience in producing interactive media, has decided to do just that with its upcoming game, Clandestine: Anomaly. The company aims to blend traditional gameplay, like tower defense tactics,  with location-based AR to create a memorable story. While most developers employ AR technology simply to enhance gameplay opportunities, ZenFri appears to emphasize the storytelling side of the game by employing AR in the hope that using a player's real location will help ground a sci-fi story that would otherwise feel too distant. According to an interview with VentureBeat, the premise of the game centers on your phone getting hijacked by aliens who need your help to survive...

Just a few weeks ago, we wrote about Blizzard teasing a new Hearthstone [Free] expansion that looked like it could have a Pirates vs Ninjas theme, or something along those lines. Well, Blizzard has sent an actual scroll to PCGamer, declaring that the company will announce some news on July 22nd. The scroll says:..

RPG Reload File 045 - 'Sorcery!'

Hello, gentle readers, and welcome to the RPG Reload, the weekly feature where we never seem to have enough rations to get by. Each week, we take a look at an RPG from the App Store's past to see how well it's holding up in the present day. It's a bit of revisiting, a bit of reflecting, and a chance to take a deeper dive than our usual reviews allow for. I'll try to present a balanced plate of RPGs from week to week, hopefully representing what is an incredibly wide genre, but I'm always open to suggestions. If you know a game that you'd like to see featured, simply leave a comment below, post in the Official RPG Reload Club thread, or tweet me at @RPGReload. There's just one more regular reader's choice article after this one, with September bringing a few changes to the schedule. If there's something you really want to see me play and write about soon, it's time to get those recommendations in!..

'Anki Overdrive', the Upgraded Robot-Cars Racing Game, is Coming Soon

If you watched the 2013 WWDC, you might remember Anki Drive [Free], the short demonstration of AI-guided cars racing around an oval track without bumping into each other or skidding out. According to Anki, the developers of the game, the cars weren't using the iPhone as a remote control but, rather, as the brains behind an "immersive, real world experience." The players controlled the cars' speed and weaponry and let the AI ensure that the car stayed within the track boundaries. Last year, Anki released the first version of its product on Amazon, and according to the VentureBeat article, it became one of the best-selling toys on Amazon in 2014 (Anki Drive has mostly 4.5 star reviews currently). Recently, Anki has announced that it's launching a major upgrade, Anki Overdrive, on September 20th, and the company hopes that this upgrade will further convince consumers that its product can deliver high-end experience to people who want to play with more than just toy cars...

Jared Bailey of Nocanwin on the Importance of Supporting TouchArcade

After our June update yesterday, we saw another surge in contributions to our Patreon, and it feels like we're in the home stretch of hitting our goal. Also, as mentioned yesterday, we're getting really close to having all the forum stuff done, so hang tight for that...

Nintendo Talks Pricing and Monetization for Mobile Games, Leans Heavily Towards "Free-To-Start" Games

In a general meeting with the shareholders, Nintendo CEO, Satoru Iwata, provided more details about his company's thinking regarding the monetization model of its upcoming mobile games. He first reiterated that Nintendo cannot succeed in the mobile world if it simply releases any software title with one of its popular characters or themes from its popular game franchises; the company needs to find a way to stand out among the crowded world of mobile gaming. As for monetization, responding to a question about going either with "one-shot" payments (premium) or free-of-charge but pay for items (F2P), Iwata said that Nintendo will not use the terminology "free-to-play" because it wants its games to be appreciated by consumers, and he feels that using this terminology implies that the game is completely free. Instead, his company prefers the term "free-to-start" because that term aptly describes how a player can begin a game for free but not play it for free. He then stated that one-time payment systems haven't been doing great on smart devices because of the huge pressure from other developers that has led to a race to the bottom. Since Nintendo wants to "cherish" the value of software, there's a limit to how low a price it wants to attach to its upcoming mobile games. Nintendo doesn't believe it should limit its monetization system to one-time payments, although that's not an overarching principle because different payment systems suit different kinds of software...

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