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Remember the Wikipad? No? Well, if you don't, the Wikipad was an interesting gaming tablet that released last year, but never really took off in any meaningful fashion. It was essentially a standard 7-inch Android tablet that could cradle into a weird controller attachment that basically looked like a giant Sega Game Gear. The device, while interesting, didn't quite come together and as I said never really took off. Well now Wikipad (the company, not the actual device) is hoping to bring their dream of an ultimate portable tablet/gaming console hybrid to iOS device owners, specifically iPad mini owners with their Gamevice MFi controller...

Zen Studios is on fire lately, as a couple of weeks ago they announced a Walking Dead pinball table was in the works (which was playable at E3 and totally awesome) and today they've announced yet another Marvel character is getting their very own pinball table. That character is none other than Deadpool, and as you can see from the teaser below video game voice acting icon Nolan North has reprised his role as Deadpool for the new table. Check out the trailer, the self-referential humor is totally on point...

An action physics puzzler that illustrates life in a different form completely, Concolor Games’ Biosis [$0.99] depicts just what happens when everything you ever knew and loved is ripped away from you. Despite its alien-like setting and curious environment, Biosis tells a story that just about everybody can relate to. ..

Another week, another chart-topper for the guys at Mojang. As always, Minecraft has a strong showing in Apple's top cumulative downloads charts over the last week. Heads Up! is often somewhere on the top paid games, but somehow raced to #1- Never underestimate the power of Ellen, I guess. TwoDots is still there, and really, the only new game of note in here is Angry Birds Epic, Rovio's ultra-lightweight RPG. If you haven't yet, it's worth checking out...

'The Wolf Among Us' Episodes 1–4 Review - Red in Tooth and Claw

The first thing that happens in Telltale Games’ The Wolf Among Us [$4.99] is that Sheriff Bigby Wolf talks to a toad in a cardigan. The second thing, at least for me, was that he gets beaten to death (twice). Apparent cause of death is an axe handle through the eye socket, but I’m no doctor. That’s a hell of a first impression for the series, adapted from Bill Willingham’s Fables franchise. Fables’ premise—that fairytale characters have come to live in the real-world Bronx—isn’t uncommon: The 10th Kingdom and Neil Gaiman’s American Gods both predate Willingham, and contemporary shows like Once Upon A Time and Sleepy Hollow continue the unevenly handled tradition...

Halfbrick's entire library is on sale right now. The whole darn thing. Every game can be had as a free download right now, from Age of Zombies [Free] to Monster Dash [Free], an a-to-z reference that would work better if they had any games that had letters later in the alphabet. No word if this is a temporary sale, or like what NimbleBit did after they hit it big, just making everything free to download because forget paid games. ..

Hands on With 'Magic 2015' and Revealing a New Card from M15, Designed by Penny Arcade

Originally revealed during a panel at PAX East, Wizards of the Coast is having some heavy hitters in the video game industry design Magic the Gathering cards for the upcoming yearly core set, M15. The full list of who was asked to design cards is here. It's an insane collection of some of the best and brightest creatives in the gaming industry, spanning people like Minecraft's Notch, Ultima's Richard Garriott, Blizzard's Rob Pardo and more...

'Broken Age' Part 1 Review – An Uneven Split

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June 17th, 2014 9:30 AM EDT by Carter Dotson in $9.99, 3 stars, Adventure, Games, iPad Games, Prices, Ratings, Reviews
$9.99 Buy Now

Broken Age [$9.99 (HD)] is an appropriate name for this point-and-click adventure from Tim Schafer's Double Fine, veterans of the genre. The game is about two separate stories that eventually come together, hence the 'broken' part of the name, but it's also about how this game itself is broken into two separate parts: this is part one of two. Reviewing early access games from a critical perspective is hard enough as it is because a game can change so much from even a public release to its completion. But for this game, there's a special challenge because instead of charging for the full game up front like on PC, with clear "early access" distinguishers, this is just being sold as part one, with part two available as an in-app purchase. So, while I feel like part one of Broken Age shows some promise for the eventual whole, as a consumer product in and of itself, where people can buy just part one of the game, it's hard to recommend on its own...

'Doug Dug.' Review - Grab Your Shovel And Dig In!

For the life of me, I really don't understand why I find digging so much fun. Whether it's digging at the beach, at the park, in the shoe section of Walmart, or in a video game, I really seem to get a lot of enjoyment out of displacing soil. If you think I'm weird, think of all the awesome video games about digging: Dig Dug, Mr. Driller [$2.99], Super Mario Bros. 2, Minecraft [$6.99], and Steamworld Dig, just to name a few highlights. Now, I'll grant you that in some of those games, digging is just a portion of the game, but there are quite a few games that center around the idea. Doug Dug [$1.99], the new game from pixa [$2.99] developers The Electric Toy Company, is all about digging for treasure and the risk versus reward that presents itself from the concept...

Some puzzle games have such simple mechanics that just about anyone can pick them up and do fairly well without too much effort. Games like these usually rely on something external to the mechanics to add a greater challenge, such as a timer or giving you a penalty for making mistakes. Perfect Paths [$3.99], from Lums [$2.99] developer Hyperbolic Magnetism, is not one of those games. In the broad sense, the rules aren't that hard to understand. You've got a certain number of different colored blocks that each need to be moved to a matching-colored goal. You do this by drawing the paths each block should move, then press the button to execute your plan. If all goes well, you can enjoy watching each block make its way to its final location, all according to your brilliant strategy...

The first half of 2014 has been straight up ridiculous in terms of great iOS games, and one that has stayed in my daily rotation since its release is Rocketcat's device-throwingly difficult dungeon crawler Wayward Souls [$4.99]. After a years-long development period, Wayward Souls finally launched this past April and we loved it in our review. It's not for everybody, due to its unforgiving nature, but it quickly developed a hardcore following of fans. Wayward Souls' launch was also interesting because it weighed in at $4.99, a hefty price by App Store standards, and promised to increase its price by a dollar with each update. Wayward Souls also did not include any form of IAP, and Rocketcat was betting on players who have been clamoring for "premium" games on iOS to make the game a success. So far it seems like that strategy has worked...

Three years ago, iOS gamers were treated to Great Little War Game [$1.99] from Rubicon Development. It was perhaps one of the more truthful titles seen in gaming, and it was a big hit with us here at TouchArcade. Two years ago, the game got an immense sequel in Great Big War Game [$2.99], which added just about anything fans of the first game could have asked for, including online multiplayer. After that, things went quiet for the series, and it seemed like Rubicon had moved on to other things, like last year's Combat Monsters [Free]. They haven't been shy about discussing the somewhat sluggish performance of that last game in the marketplace, and I wouldn't be surprised if that blow informed Great Little War Game 2 [$2.99] right from its very existence on. That said, I don't really care how or why we got another game in the series. As a pretty big fan of both of the previous games, I'm just happy to see the series back...

character-optimusprimeWe got some news straight out of the "Sure, why not" department of the TouchArcade command center this morning on Rovio's latest co-branding initiative. Following closely in the footsteps of both Angry Birds Star Wars [$0.99] and Angry Birds Star Wars II [$0.99] is Angry Birds Transformers.

Revealed through a vague teaser site, not a whole lot of details are available yet other than the game is "coming soon." Knowing what we know about Angry Birds games though, I'm guessing it'll be available on every platform imaginable.

Additionally, Angry Birds Star Wars launched at 99¢, so it's entirely possible that the Transformers-themed game sees a similar initial price point- like most Angry Birds games. It'll be interesting to see what kind of Transformers flavor Rovio manages to injects in to the Angry Birds formula, but, like all Angry Birds games, I'm sure it'll be fun.

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Fluid SE [$1.99] from Radiangames is perhaps the most hardcore of all of their releases on iOS. Granted, many of the dual-stick shooters like JoyJoy [$1.99] are very much games for core gamers, the ones who like intense action and watching things go boom, versus, say, SideSwype [$1.99] and its puzzle-y-ness. But no, Fluid SE is for the person who wants to repeat a challenge again and again, trying to shave fractions of a second off of their best times...

We actually recorded this yesterday, as the first thing we did once getting back to the hotel after E3. It's all fresh in our brains, and we go over everything we saw that was cool. It was a great E3, and with how much the presence of mobile stuff has grown over the years I'm stoked to see what it's like in 2015...

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