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Happy New Year!

Happy New Year!

December 31st, 2014 10:00 PM EST by Eli Hodapp in Featured, News

Well, that's it folks. This is officially the last post of 2014 for TouchArcade. We won't post again until next year. (And we're all in agreement we hate "Wow, I won't ________ until NEXT YEAR!" jokes.) Actually, New Year's Day being a holiday and all, we'll resume regularly scheduled TouchArcade programming on Friday. No new games came out today, and nothing of note really happened this week... So this week's podcast might be pretty weird, or about wrestling, or something...

Top TouchArcade Stories of 2014

December 31st, 2014 9:30 PM EST by Eli Hodapp in News
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With the year almost over, I put on the old fashioned TouchArcade copper diving suit and went for a swim in our traffic stats over the last year. We posted a similar story last year, and I thought it was interesting enough to do again. Once again I've split these up in to game reviews, game guides, and news stories. Also, this is only for articles published during 2014. Introducing historical content into the mix makes things weird, as most of the top stories from 2013 have continued to perform well (oddly enough) throughout 2014...

There are a lot of great things about living in the totally digital world of the App Store. For one, you can magically beam new games and apps right out of thin air and onto your device without having to get off your lazy butt and drive to some store. However, while being lazy is great, an even bigger bonus to the App Store is the ability for developers to offer content and bug fix updates for months and even years after a game is initially released. Back in the day if you bought a game for your console that had a critical bug in it, you were pretty much stuck with it, and new content typically meant waiting for a sequel. That's not how we roll anymore. With that, here's a look at some of the best updates we saw this year...

RPG Reload Special Edition - 'RPG Reload's Favorite RPGs Of 2014'

Hello, gentle readers, and welcome to yet another special edition of the RPG Reload. In this weekly feature, we usually take a look at a game from the App Store's past, and I suppose we're not far off from that this week, from a certain point of view. I'm writing this edition from the distant past of early December because as you read this, I am on the second week of my vacation back to my hometown in Canada, and likely just about ready to get back to Japan and my normal routine. I pinkie-promise we'll be back to regular RPG Reload articles next week, but just to tide you over, I prepared both last week's Christmas Special and this week's New Year's Special in advance. Please don't forget to vote for the next reader's choice article, which will be coming up in RPG Reload File 022. It's easy to vote, just drop your choice in the comments below, drop by the Official RPG Reload Club thread in the forums, or tweet me at @RPGReload. I'll roll a dice to randomly select the winner, so anyone could win!..

FIFA 15: Ultimate Team [Free] can be a bit of a doozy to jump into if you're just looking for a fun soccer game to play, admittedly. There's a lot going on, and the game isn't up-front from the very beginning about all the factors in play. Thankfully, it's possible to do well at this game and be competitive without spending money, especially since pretty much everything can be accomplished through earning the soft currency. Here's some tips and strategies to get the most out of FIFA 15: Ultimate Team without spending any money...

Why You Should Consider an Android Phone or Tablet for Mobile Games

So perhaps you find yourself somewhat curious about Android. Maybe you just have an iPhone and want to explore getting a tablet that's not an iPad. Or you've grown bored of iOS and want to try something new. I am quite experienced with both Android and iOS: I was the editor of an Android site for over three years. I have multiple Android phones and tablets sitting around, and even an Ouya. I currently use an iPhone 6 Plus and iPad Mini 2 as my main phone and tablet, but that's because I write about iOS for a living. I have zero qualms using Android as my main mobile OS. Android has its drawbacks compared to iOS – if I'm buying my grandma a tablet, she's getting an iPad – but as an audience of tech-savvy folks, I figure I should fight the good fight and tell you why you should consider buying an Android device. ..

'Sonic Runners' is Maybe a Sonic Team Developed Mobile Game Coming in Early 2015?

Yesterday in Japan at Joyopolis, Sonic Team announced a game called Sonic Runners that's coming to smartphones in January 2015. That's pretty much all we know. That means it's time to speculate as to what this could be! The last couple original Sonic mobile games, Sonic Jump Fever [Free] and Sonic Dash [Free] were made by Hardlight, and not Sonic Team. Hardlight's games aren't bad, but I'm really interested to see what Sonic Team could do. That's far from a guarantee of quality, but it's certainly intriguing to see what Sonic Team could do with a Sonic mobile runner...

'Kingdoms' from Space Bears Still in Works, with Online Play and Replays

Space Bears has been hard at work on their abstract strategy game Kingdoms, announced this past summer. They recently sent out a missive saying that they're still hard at work on the game, confirming a few useful features, and showing off one cool new one. While the game is built around two-player play, Space Bears has confirmed that you lone wolves out there will have both an AI to play against, along with asynchronous Game Center multiplayer...

I have said it before and I will say it again: grappling hooks are my favorite game mechanic to play with. The feel of swinging to previously-unreachable places, and getting a good momentum going by swinging one rope after another is sublime and unmatched. The mechanic can be applied to a wide variety of games, from endless runners like Hook Worlds [$0.99] and a puzzle-platformer, like Volt: Battery on the Loose [$0.99 / $0.99 (HD)], which is currently on sale for $0.99, and worth checking out for grappling hook fans...

In True Axis' fantastic skateboard simulator True Skate [$1.99], manuals (or wheelies to the layman) were always possible to do, but they were sort of finicky. In an update in late November, True Axis greatly improved the way manuals worked, adding a whole new dimension to the game. Our resident True Skate master, forum member totallymichael, made a new video showcasing all the possibilities that the revamped manual system allows. Check out the vid, and maybe even watch it a couple of times to fully comprehend all the crazy tricks he pulls off...

Endless runners are a dime a dozen on the App Store, but there's one that's unique enough that it's been holding my attention ever since it released in late September. That game is Jack B. Nimble [$1.99] from indie developer Sean Noonan. Obviously it's an auto-runner where the speed gradually increases as you jump from platform to platform and try to avoid falling to your death, but it adds a clever Castlevania-inspired whipping mechanic into the mix which also has you trying to whip candlesticks to increase your score multiplier while simultaneously avoiding falling to your death. The added mechanic adds an extra layer of franticness and a risk/reward proposition as sometimes going for those candlesticks can seriously throw off your running and jumping rhythm. This is all tied together with visuals that are a very faithful homage to the original Game Boy and a killer soundtrack...

Dungeon Crawler Golf Game 'Wizard Golf RPG' Just Soft Launched

Wizard Golf RPG has been a strong blip on our radar since the first time we saw it at... GDC, I believe? Anyway, what we saw of it at the time was ultra-clever. It's a mini golf game (which historically have been fun on iOS devices) combined with a thick coating of RPG elements (which again historically makes everything better). This screenshot gloriously sums up basically everything you need to know about the premise of the game:..

Everyone knows and loves Scribblenauts, which made a welcome iOS appearance in Scribblenauts Remix [$0.99] a few years ago. Well, that series' creator 5th Cell made another game with creative elements on the Nintendo DS, called Drawn to Life [$0.99], which 505 Games ported to iOS and released earlier this year. If you've never gotten a chance to play it, then good news: 505 Games has put this creative platformer on sale for $0.99...

They say that you shouldn't judge a book by its cover, but what if the cover is really awesome? You can't take that away from the book. The book may be dreadful, but you can never take away that awesome cover. What I'm trying to say is that Hyper Maze Arcade is looking all sorts of rad even just based on these spiffy gifs that the developer posted in our forums:..

If you're at all into collectable card games of any form, you likely already know who Brian Kibler. If not, he's a professional Magic the Gathering player who has won over a quarter of a million dollars in competitive play over the years. Recently, he's taken to developing his own games, most notably the digital collectable card game SolForge [Free]. He's been big into Hearthstone [Free (HD)] as well, and writes tons of interesting stuff about these kind of things on his blog...

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